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TribesTVStudio.TribesTVStudioTestController
| Variables Summary | |
|---|---|
| int | attractCamSys |
| int | camSysMode |
| Actor | camTarget |
| string | camTargetName |
| Actor | camTargetOld |
| Vector | camTargetPos |
| array<TargetPriority> | camTargets |
| int | curcam2 |
| Vector | curCamSpeed |
| int | curCamType |
| TribesTVStudioViewSelector | curViewSelector |
| FixedCam | fixedCams[2000] |
| string | forcedTarget |
| bool | inViewLastTimer |
| bool | isWatched |
| float | lastHurry |
| float | lastServerPosSet |
| int | mcActive |
| string | mcNames[64] |
| int | myCamNum |
| int | numFixed |
| int | numRail |
| string | oldTarget |
| int | pathNodeCamSys |
| RailNode | railNodes[2000] |
| bool | redoCamera |
| TribesTVStudioSplineHandler | splines |
| float | sysDists[6] |
| string | sysNames[6] |
| TribesTVStudioHudAugmentation | tvh |
| TribesTVStudioMenuInteraction | tvi |
| TribesTVStudioMutator | TVMutator |
| int | vsActive[10] |
| texture | vsIcons[10] |
| string | vsNames[10] |
| float | wantedDist |
| texture | watermark |
| float | zoomModifier |
| float | zoomSpeed |
| Structures Summary | ||
|---|---|---|
| FixedCam location, maxDistance, viewAngle, minZoomDist, maxZoomDist, rotation, maxRotation, Priority | ||
| RailNode location, maxDistance, viewAngle, minZoomDist, maxZoomDist, Priority | ||
| TargetPriority name, prios | ||
| ViewPriority id, priority | ||
| Functions Summary | ||
|---|---|---|
![]() | AltFire (optional float F )) AttractMode2 | |
![]() | BeginState ())) AttractMode | |
![]() | BeginState ())) AttractMode2 | |
![]() | BeginState ())) Spectating | |
![]() | Rotator | CameraTrack2 (float DeltaTime)) |
![]() | ClientSetHUD (class<HUD> newHUDClass, class | |
![]() | destroyed ())) | |
![]() | EndState ())) AttractMode2 | |
![]() | FillCameraList2 ())) | |
![]() | bool | FindBestCam (out int newcam, ut int newType)) |
![]() | FindCameraTarget ())) | |
![]() | FindCameraTargetClient ())) | |
![]() | FindCameraTargetServer ())) | |
![]() | bool | FindMoveCam (out int newcam, ptional bool restrictiveSearch)) |
![]() | Fire (optional float F )) AttractMode2 | |
![]() | string | GetCamTargetName ())) |
![]() | GetObjectPosFromServer (string name)) | |
![]() | initTribesTVStudio ())) AttractMode2 | |
![]() | bool | IsSpectating ())) AttractMode2 |
![]() | Rotator | LimitedCameraTrack (float DeltaTime)) |
![]() | LoadSettings ())) | |
![]() | NextWeapon ())) AttractMode2 | |
![]() | PlayerMove (float DeltaTime)) AttractMode2 | |
![]() | PostBeginPlay ())) | |
![]() | PrevWeapon ())) AttractMode2 | |
![]() | ProcessMove (float DeltaTime, vector NewAccel, eDoubleClickDir DoubleClickMove, rotator DeltaRot)) AttractMode2 | |
![]() | SendDistAndZoom (float dist, loat zoom)) | |
![]() | SendPosAndRot (Vector pos, otator rot)) | |
![]() | SendTargetAndMode (string target, nt mode)) | |
![]() | ServerBeginWatch ())) | |
![]() | ServerEndWatch ())) | |
![]() | ServerSetMetaCamera (int cam)) | |
![]() | ServerSetViewSelector (int vs, bool use)) | |
![]() | SetCamMode (int mode)) | |
![]() | SetCamTarget (string name)) | |
![]() | SetClientObjectPos (Vector pos)) | |
![]() | SetDistAndZoom (float dist, loat zoom)) | |
![]() | SetLocationServer (Vector pos)) | |
![]() | SetMetaCamera (string mcname)) | |
![]() | SetPosAndRot (Vector pos, otator rot)) | |
![]() | SetPosition (vector pos, ptional bool importantChange)) | |
![]() | SetTargetAndMode (string target, nt mode)) | |
![]() | SetTargetPriority (string target, float prio, int id)) | |
![]() | SetViewSelector (int vs, bool use)) | |
![]() | SwitchHud ())) | |
![]() | bool | TargetLOS (Vector pos, optional bool testFuture)) |
![]() | bool | TestLimitedRotCam (vector targetPos, nt c)) |
![]() | Timer ())) AttractMode2 | |
![]() | tvmenu ())) | |
![]() | tvmenu ())) AttractMode2 | |
![]() | UpdateCamTarget ())) | |
![]() | bool | WantedCamPos (Vector target, Vector railNode, float size, out Vector pos)) |
![]() | WatcherJoined ())) | |
| States Summary |
|---|
| AttractMode Source code |
|---|
|
state AttractMode |
| BeginState |
| AttractMode2 Source code |
|---|
|
state AttractMode2 extends Spectating |
| AltFire, BeginState, EndState, Fire, initTribesTVStudio, IsSpectating, NextWeapon, PlayerMove, PrevWeapon, ProcessMove, Timer, tvmenu |
| Spectating Source code |
|---|
|
state Spectating |
| BeginState |
| Variables Detail |
|---|
| Structures Detail |
|---|
var Vector location;};
var float maxDistance;
var float maxRotation;
var float maxZoomDist;
var float minZoomDist;
var float Priority;
var rotator rotation;
var float viewAngle;
var Vector location;};
var float maxDistance;
var float maxZoomDist;
var float minZoomDist;
var float Priority;
var float viewAngle;
| Functions Detail |
|---|
AltFire AttractMode2 Source code
BeginState AttractMode Source code
BeginState AttractMode2 Source code
BeginState Spectating Source code
CameraTrack2 Source code
ClientSetHUD Source code
destroyed Source code
EndState AttractMode2 Source code
FillCameraList2 Source code
FindBestCam Source code
FindCameraTarget Source code
FindCameraTargetClient Source code
FindCameraTargetServer Source code
FindMoveCam Source code
Fire AttractMode2 Source code
GetCamTargetName Source code
GetObjectPosFromServer Source code
initTribesTVStudio AttractMode2 Source code
IsSpectating AttractMode2 Source code
LimitedCameraTrack Source code
LoadSettings Source code
NextWeapon AttractMode2 Source code
PlayerMove AttractMode2 Source code
PostBeginPlay Source code
PrevWeapon AttractMode2 Source code
ProcessMove AttractMode2 Source code
SendDistAndZoom Source code
SendPosAndRot Source code
SendTargetAndMode Source code
ServerBeginWatch Source code
ServerEndWatch Source code
ServerSetMetaCamera Source code
ServerSetViewSelector Source code
SetCamMode Source code
SetCamTarget Source code
SetClientObjectPos Source code
SetDistAndZoom Source code
SetLocationServer Source code
SetMetaCamera Source code
SetPosAndRot Source code
SetPosition Source code
SetTargetAndMode Source code
SetTargetPriority Source code
SetViewSelector Source code
SwitchHud Source code
TargetLOS Source code
TestLimitedRotCam Source code
Timer AttractMode2 Source code
tvmenu Source code
tvmenu AttractMode2 Source code
UpdateCamTarget Source code
WantedCamPos Source code
WatcherJoined Source code| Defaultproperties |
|---|
defaultproperties
{
curcam2=-1
camSysMode=0
sysNames[4]="Attract cameras"
sysNames[5]="PathNodes"
sysDists[0]=400
sysDists[1]=400
sysDists[2]=400
sysDists[3]=400
sysDists[4]=400
sysDists[5]=400
attractCamSys=4
pathNodeCamSys=5
}
|
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