UWindow.UWindowPageControl
- Extends
- UWindowTabControl
Core.Object
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+-- Engine.Interactions
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+-- Engine.Interaction
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowDialogControl
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+-- UWindow.UWindowListControl
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+-- UWindow.UWindowTabControl
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+-- UWindow.UWindowPageControl
Functions Summary |
 | UWindowPageControlPage | AddPage (string Caption, class<UWindowPageWindow> PageClass, optional name ObjectName))
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 | | BeforePaint (Canvas C, float X, float Y))
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 | | Close (optional bool bByParent))
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 | | DeletePage (UWindowPageControlPage P))
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 | UWindowPageControlPage | FirstPage ()))
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 | | GetDesiredDimensions (out float W, out float H))
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 | UWindowPageControlPage | GetPage (string Caption))
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 | | GotoTab (UWindowTabControlItem NewSelected, optional bool bByUser))
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 | UWindowPageControlPage | InsertPage (UWindowPageControlPage BeforePage, string Caption, class<UWindowPageWindow> PageClass, optional name ObjectName))
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 | | NotifyAfterLevelChange ()))
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 | | NotifyBeforeLevelChange ()))
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 | | NotifyQuitUnreal ()))
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 | | Paint (Canvas C, float X, float Y))
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 | | ResolutionChanged (float W, float H))
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function BeforePaint (
Canvas C,
float X,
float Y) )
function Close ( optional bool bByParent) )
function GetDesiredDimensions ( out float W, out float H) )
NotifyAfterLevelChange Source code
function NotifyAfterLevelChange ( ) )
NotifyBeforeLevelChange Source code
function NotifyBeforeLevelChange ( ) )
function NotifyQuitUnreal ( ) )
function Paint (
Canvas C,
float X,
float Y) )
function ResolutionChanged ( float W, float H) )
defaultproperties
{
ListClass=class'UWindowPageControlPage'
}
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Creation time: st 23.5.2018 00:10:38.572 - Created with
UnCodeX