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Glossary

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

R

r
... AI_LookAround
... NS_Turn
... UWindowBitmap
RabbitFlagDropped
RabbitFlagPickedUp
RabbitKilled
rabidRabbitStat
raceFinishedStat
radar
... TribesHelpHUDScript
... TribesIngameHUDScript
radarContainer
radarIcons
RadarInfo
radarInfoClass
... ActionObjectiveAdd
... Armor
... ObjectiveInfo
... PointOfInterest
... Rook
radarMask
radarNoise
radarSurroundMaterial
radarUnderlayMaterial
radarZoomIndex
radarZoomScale
radarZoomScales
RadialAcceleration
RadialAccelerationChange
RadialForce
RadialVelocity
RadioGroup
radius
... ActionPlaySound
... AnimNotify_LIPSinc
... AnimNotify_Sound
... DeployedRepairer
... Explosion
... FluidSurfaceOscillator
... RepairPack
... SphereVisActor
... tmodPackRepair
... TsActionPlayLIPSinc
... TsActionSound
RadiusActors
radiusDamageAmt
... ExplosiveProjectile
... spinfusorProperties
radiusDamageMomentum
... ExplosiveProjectile
... spinfusorProperties
... tmodProjectilePlasma
radiusDamageSize
... ExplosiveProjectile
... spinfusorProperties
... tmodProjectilePlasma
radiusSquared
... RepairPack
... tmodPackRepair
Ragdoll
ragdollDeathLift
ragdollInheritedVelocity
RagdollKarmaParams
ragdollLifeSpan
ragdollMaximumImpulse
RagdollParameters
ragdollScale
ragdollTickCount
RagdollTimeScale
ragdollTouchedGround
RailNode
railNodes[2000]
rampUpTimeSeconds
... Pack
... tmodPackRepair
... tmodPackSpeed
Rand
randomIndex
RandomMap
randomOffset
RandomOrient
randomRotOffset
randomStartingLocations
RandRange
RandSpin
range
... EnergyBlade
... GloraxMeleeWeapon
... Object
... tmodWeaponEnergyBlade
RangeVector
rank
... AI_DirectAttack
... AI_DirectAttackGoal
... AI_Duel
... AI_EstherAttack
... AI_GloraxAttack
... AI_Grapple
... AI_GrenadierAttack
... AI_GruntAttack
... AI_JerichoAttack
... AI_MercuryAttack
... AI_RepairerAttack
... AI_RocketGuyAttack
... AI_SniperAttack
... AI_SpammerAttack
Rate
... SequEditProps
... SequEditProps
RatePlayerStart
ratings[32]
ratio
RawBytesExpecting
rawDamageStat
RawMaterialFactory
rc
RClick
... UWindowButton
... UWindowWindow
RClickTime
RClickX
RClickY
RDoubleClick
reactionDelay
reactionDelayMP
reactToFireSensor
... AI_CommonSenseSensorAction
... AI_VehicleSensorAction
ReadBinary
... TcpLink
... UdpLink
ReadBufferedLine
ReadCurrent
... BindingSet
... ControllerConfig
ReadChar
ReadMe
ReadOnly
... GUIComboBox
... moComboBox
... moEditBox
ReadStyleText
ReadText
... TcpLink
... UdpLink
ReadyMessage
ReachedDestination
reachFlags
ReachSpec
real
RealDecayRate
RealDisableFogging
RealExtentMultiplier
RealHeight
Realign
RealMeshNormal
RealPosition
RealProjectionNormal
RealRotation
RealSampleRate
RealVelocityLossRange
RealViewTarget
RealWidth
rearBoostWheelClass
rearLeft
rearRight
RearThrustOffset
RearTireClass
ReasonLabel
ReasonText
ReceiveAdminVoteCount
ReceiveCommand
receiveDamageRadius
ReceivedBinary
... TcpLink
... UdpLink
ReceivedData
ReceivedLine
... TcpLink
... UdpLink
... WebConnection
ReceivedMsgMax
ReceiveDoubleClickItem
ReceivedText
... BufferedTcpLink
... ClientBeaconReceiver
... ServerStatus
... SSLink
... TcpLink
... UdpBeacon
... UdpGameSpyQuery
... UdpGameSpyUplink
... UdpLink
... WebConnection
ReceiveFileClass
ReceiveGameConfig
ReceiveKickVoteCount
ReceiveLocalizedMessage
... Pawn
... PlayerController
... TribesServerAdminSpectator
ReceiveMapInfo
ReceiveMapVoteCount
ReceiveMode
ReceiveMovement
... TribesTVReplication
... TribesTVReplication
ReceiverInfo
receivers[6]
ReceiveServerData
... TribesMPGameGuidePanel
... TribesMPServerPropertiesMenu
ReceiveTeamDamageVoteCount
ReceiveTournamentVoteCount
recipient
recipients
RecommendedTrigger
... Door
... LiftCenter
ReCompressionMethod
... SequEditProps
... SequEditProps
Reconnect
ReconnectTime
RecordButton
RecordClick
Records
RecreateConstraint
Redirect
redJackIcon
RedoActiveComponent
redoCamera
RedoLayout
RedoMergedPrivs
RedrawAllViewportsWhenMoving
ReduceCylinder
ReduceDamage
ReducedDamageType
redundant
REEL_IN_DIST
reelInDelay
reelinLengthRate
RefCount
ReferenceShader
refireRateScale
... SpeedPack
... tmodPackSpeed
ReflectionMap
ReflectionModulator
Reflections
ReflectionsDelay
ReflectionsPan
Refocus
Refresh
... MasterServerUplink
... TribesInventoryLoadoutButton
... TribesMPAdminPanel
... TribesMPProfilePanel
... TribesMPServerConfigMenu
... TribesOptionsNetworkPanel
... Utility
RefreshButton
... TribesMPGameGuidePanel
... TribesMPServerPropertiesMenu
RefreshClicked
RefreshComponents
RefreshData
... HUDLoadoutMenu
... HUDLoadoutMenuItem
... TribesMPBuddyMenu
... TribesMPServerFilterMenu
... TribesMPServerPropertiesMenu
RefreshFilters
RefreshGameInfoData
RefreshGameTypes
... TribesMPAdminPanel
... TribesMPServerConfigMenu
RefreshList
RefreshMaps
... TribesMPAdminPanel
... TribesMPServerConfigMenu
RefreshMenu
RefreshSpawnPositions
regenerationActive
regenerationRateHealthPerSecond
Region
... Actor
... UWindowBase
RegionScale
Register
registerBaseDeviceStats
RegisterBoundary
registerClientMessage
registerDamageTypeStats
RegisterFont
RegisterHearingNotification
... HearingNotifier
... Rook
RegisterKeyEventReceptor
registerMessage
RegisterMouseEventReceptor
RegisterNotifyActorDestroyed
RegisterNotifyGameStarted
RegisterNotifyPawnDied
RegisterNotifyResolutionChanged
... GUIComponent
... GUIController
registerNotifyTeamChanged
registerPlayerKillListener
registerReceiver
RegisterShotNotification
... Rook
... ShotNotifier
registerStat
... StatSerializer
... StatTracker
registerStats
... MPActor
... MPCapturable
... MPCarryable
... MPCarryableContainer
... MPConsumable
... MPRabbitFlag
... MPTarget
RegisterStyle
RegisterUniqueNick
RegisterVisionNotification
... Rook
... VisionNotifier
RegistrationError
recharge
rechargeRate
rechargeScale
rechargeTimeSeconds
... Pack
... tmodPackRepair
... tmodPackSpeed
rechargingAlpha
rechargingMaterial
relatedObjectClass
RelativeBoneIndexRange
relativeEdgeRadius
relativeEnemyHighlightColor
... ClientSideCharacter
... TeamInfo
relativeEnemyTeamColor
... ClientSideCharacter
... TeamInfo
relativeFriendlyHighlightColor
... ClientSideCharacter
... TeamInfo
relativeFriendlyTeamColor
... ClientSideCharacter
... TeamInfo
RelativeHeight
RelativeLocation
... Actor
... MeshEditProps
... MeshEditProps
... TsActionAttachToActor
... TsActionKarmaForce
... TsActionSpawnEmitter
... TsSubactionPlayEffect
RelativePosX
RelativePosY
RelativeRotation
... Actor
... MeshEditProps
... MeshEditProps
... TsActionAttachToActor
... TsActionSpawnEmitter
... TsSubactionPlayEffect
RelativeWarmupTime
RelativeWidth
Release
releaseAltFire
... CharacterMotor
... IFiringMotor
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... TurretMotor
... Vehicle
... VehicleMountedTurret
... Weapon
releaseAnimation
ReleaseConfigSet
releaseDelay
releaseFire
... Equippable
... Grappler
... CharacterMotor
... IFiringMotor
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... TurretMotor
... Vehicle
... VehicleMountedTurret
releaseFireState
relevantLastUpdate
ReloadAll
... TribesVotingHandler
... VotingHandler
ReloadExcludeMaps
ReloadGUI
ReloadIncludeMaps
ReloadMatchConfig
reloadTime
reloadTimer
remainingCountdown
RemainingMinute
remainingRoundTime
RemainingTime
RemakeVehicle
... HavokCar
... HavokVehicle
RemapComponents
rematchGoals
... BaseAICharacter
... Pawn
... SquadInfo
... Turret
... Vehicle
RemoteAddr
RemoteRole
RemoteSocket
RemovableStaticMesh
Remove
... DynamicObject
... GUIList
... HashMapBucket
... HashMapNameToObject
... ObjectArray
... ObjectivesList
... StringArray
... TribesAdminGroupList
... TribesAdminUserList
... UWindowList
removeAction
... ActionBase
... AI_Action
... AI_RunnableAction
... NS_Action
removeActor
... ObjectiveInfo
... ObjectivesList
RemoveAll
RemoveAllButton
RemoveAllClicked
RemoveAllOccurances
RemoveAmpersand
RemoveAnyReferencesToPawn
... TribesVisionNotifier
... VisionNotifier
removeAwaitingClient
removeBase
RemoveBaseTurret
removeBaseTurrets
RemoveBuddy
RemoveButton
... TribesMPBuddyMenu
... TribesMPServerConfigMenu
... TribesMPServerFilterMenu
RemoveCameraEffect
removeCarryable
RemoveClicked
RemoveComponent
RemoveControl
RemoveController
... Controller
... TribesTVStudioViewSelector
removedActions
... AI_Controller
... AI_Resource
removeDefaultGuardGoals
... AI_SquadGuard
... AI_SquadGuardGoal
removeDefaultObjectives
removeDetectedEnemy
removeDetectedFriendly
removeDroppedEquipment
... Equipment
... GameInfo
... SingleplayerGameInfo
RemoveElementAt
removeEquipment
RemoveExistingKey
removeFilter
removeFlameDamage
removeFromSquad
removeFromWeaponSlot
removeGoal
... ActionBase
... AI_Resource
removeGrapplerCharacter
RemoveGroup
RemoveHotkeyWindow
RemoveChannel
... TribesIRCSystem
... TribesMPCommunityPanel
RemoveChannelAt
RemoveChannelFromHistory
removeCharacter
removeChildReference
... ActionBase
... AI_Action
... NS_Action
RemoveID
RemoveInteraction
RemoveItem
... GUIComboBox
... GUIList
... moComboBox
... UWindowComboControl
... UWindowComboList
RemoveItemByIndex
RemoveItemByName
RemoveJoinPassword
RemoveManagedGroup
RemoveMaps
RemoveMenu
... BaseGUIController
... GUIController
RemoveNextWord
... UWindowDynamicTextArea
... UWindowHTMLTextArea
RemoveNickPrefix
RemoveObjective
removePassiveEffect
... EnergyPack
... Pack
... RepairPack
... ShieldPack
... SpeedPack
... tmodPackRepair
... tmodPackShield
... tmodPackSpeed
RemovePawn
RemovePersistentComponent
RemovePersistentContext
removePersonalObjective
RemovePRI
removeRepairFromDeployable
removeRepairFromPack
RemoveServerFromHistory
removeSpectator
removeSpeedPackScale
RemoveTab
... GUITabControl
... GUITabControl
... GUITabControl
... GUITabControl
removeTeamSensorSensorTower
removeTempInvincibility
removeTouchingLOS
RemoveUser
... TribesAdminGroup
... TribesIRCChannel
... TribesIRCPrivate
removeVehicleRespawn
RemoveWrap
... UWindowDynamicTextArea
... UWindowHTMLTextArea
RenameButton
Rend
Render
RenderableParticles
RenderAllies
RenderBarLayer
RenderCombinations
RenderComplexMessage
RenderDetailBox
RenderDetailChoices
RenderedMaterial
RenderedRooks
RenderElement
... FireFlagHud
... HUDCommandMap
... HUDDamageIndicator
... HUDElement
... HUDEnergyBar
... HUDHealthBar
... HUDHealthBarTurret
... HUDHealthBarVehicle
... HUDIcon
... HUDMarkerDisplay
... HUDRadar
... HUDRespawnMarker
... HUDReticule
... HUDTargetInfo
... HUDUseableMarker
... HUDVehicleManifest
... HUDWeaponReticule
RenderEnemies
RenderHUDMaterial
RenderInfo
RenderInterface
RenderMacroTexture
RenderMaterial
RenderMaterialWorldSize
RenderMethod
RenderObjectives
RenderOverlays
... Actor
... Controller
RenderPointsOfInterest
RenderPosition
RenderRadarMarker
RenderRevision
RenderTarget
RenderTargets[2]
RenderTexture
... Actor
... GenericExternalCamera
RenderThings
RenderThingsCount
RenderTwoSided
... ColorModifier
... MeshEmitter
... ParticleMaterial
RenderUWindow
RenderViewport
RenderWeight
RenderWorldToCamera
RendItem
RendMap
ReorderComponents
ReorderItems
... GUIList
... GUIMultiColumnListBox
repairAllBaseDevices
RepairDeployable
repairer
... RepairPack
... tmodPackRepair
repairers
RepairPack
repairPackClass
repairPackTaken
RepairRadius
repairRate
repairSensor
RepairTendril
RepDataType
repDepLastRateAddition
repDepRepairRate
RepeatDelay
... GUIScrollText
... GUIScrollTextBox
... TribesCreditsMenu
RepeatDelta[4]
RepeatKey[4]
RepeatLimit
repeatSwitch
RepeatTime[4]
RepeatTriggerTime
Repl
Replace
ReplaceActor
... as
... Mutator
... UltraRenegades
ReplaceCommandAlias
ReplaceElement
ReplaceItem
ReplacementMap[5]
ReplaceMenu
... BaseGUIController
... GUIController
ReplacePromptKeyBinds
replaceStr
ReplaceTag
ReplaceText
... Actor
... UWindowWindow
replaceWeapon
ReplaceWith
replayFromAccumulator
replayFromEndLocation
replayFromEnergy
replayFromMovement
replayFromStartLocation
replayFromVelocity
replicatedControlForce
replicatedRemainingCountdown
replicatedRemainingDuration
ReplicateMove
replicateMoveCalls
replicateTurretMove
... PlayerCharacterController
... PlayerCharacterController
replicationAircraftState
ReplicationCarState
ReplicationInfo
ReplicationReply
ReplicationState
replicationTreadVehicleState
ReplicationViewer
ReplicationViewTarget
ReplyData
ReportAdmin
reporting
... ServerStatus
... SSLink
ReportLoggedAdminsTo
reportTo
RePosition
RePositionCompleted
RePositionTo
repPakLastRateAddition
repPakRepairRate
RepSkin
Request
requestConsumeHealthKit
... HealthKit
... HealthKitConsumable
requestEquipmentDrop
... Equipment
... Grappler
... Pack
... Weapon
RequestMatchSettings
RequestPlayerIP
requestStatInit
requestStatUpdates
requestTeamAffiliation
requesttext
... ServerStatus
... SSLink
RequestType
RequiredGroups
requiredResourcesAvailable
... AI_HeadResource
... AI_CharacterResource
... AI_MountResource
... AI_MovementResource
... AI_SquadResource
... AI_VehicleResource
... AI_WeaponResource
... Tyrion_ResourceBase
RequiredViewDir
Requires
RequiresPassword
Reset
... Actor
... Canvas
... Controller
... GameInfo
... GameReplicationInfo
... HUDMessage
... LevelInfo
... Material
... MaterialSequence
... MaterialSwitch
... Modifier
... MPCarryableContainer
... MPCheckpoint
... ObjectArray
... Pawn
... PlayerController
... PlayerReplicationInfo
... Shader
... StringArray
... TexOscillatorTriggered
... TexPannerTriggered
... Trigger
reset_animation
ResetAfterChange
ResetBindings
ResetBuffer
ResetConfig
ResetFocus
ResetFont
ResetFOV
resetGoals
... AI_Resource
... Tyrion_ResourceBase
ResetHUDMaterial
ResetInputState
resetInterpolation
ResetKeyboard
... GUIController
... PlayerController
ResetLoadoutButton
resetMovementAnimations
resetNextPlayerStatIndex
ResetOnTrigger
ResetParticles
resetPersonalShield
resetRefireRate
... SpeedPack
... tmodPackSpeed
resetSpectatorViewTarget
ResetSpeedhack
ResetState
resetTerminal
ResetUWindow
ResFailedText
resFontNames
resFonts
Resized
... UDebugMapListCW
... UDebugOpenWindow
... UDebugRootWindow
... UWindowFramedWindow
... UWindowGrid
... UWindowListBox
... UWindowMessageBoxCW
... UWindowRootWindow
... UWindowTextAreaControl
... UWindowWindow
ResizeForWidth
Resolution
ResolutionBox
ResolutionCombo
ResolutionHelp
ResolutionChanged
... UDebugVideoClient
... UWindowConsoleWindow
... UWindowMenuBar
... UWindowPageControl
... UWindowWindow
ResolutionString
ResolutionText
ResolutionToScale
ResolutionX
... GenericExternalCamera
... GUIController
... PlayerCharacterController
ResolutionY
... GenericExternalCamera
... GUIController
... PlayerCharacterController
Resolve
ResolveActorRef
Resolved
... InternetLink
... ServerStatus
... SSLink
... TribesIRCLink
... UdpGameSpyUplink
ResolveFailed
... InternetLink
... ServerStatus
... SSLink
... TribesIRCLink
... UdpGameSpyUplink
ResolveFailedText
resolveImpactEffect
resolveInfoList
resolveParameters
ResolveStats
... ServerStatus
... SSLink
resource
... AI_Goal
... AI_RunnableAction
resourceCheck
resourceStolenCB
ResourceTypes
resourceUsage
Resp
respawn
... GameInfo
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
... PlayerCharacterController
respawnAnimTime
respawnBaseLocations[10]
respawnBaseNames[10]
respawnBases[10]
RespawnDeadParticles
respawnDelay
... EmergencyStation
... ObjectSpawnPoint
... PlayerCharacterController
... RoundData
respawnHUDClass
RespawnIndex
respawnKeepPawn
respawnKey
RespawnLimitText
RespawnMap
respawnOffset
respawnTime
... ClientSideCharacter
... EquipmentSpawnPoint
... MPConsumable
respawnVehicles[MAX_RESPAWN_VEHICLES_DEFINE]
respawnWaveInterval
Response
... TribesHUD
... WebConnection
ResSwitchedText
Restart
... Controller
... GUIScrollText
... GUIScrollTextBox
... NavigationTestHarness
... PlayerController
... RoundInfo
RestartButton
... TribesMPAdminPanel
... TribesSPEscapeMenu
RestartGame
RestartIn
RestartLevel
RestartMap
... Admin
... AdminIni
restartNavigationTest
RestartPage
RestartPlayer
... GameInfo
... GameInfo
... MPCheckpoint
... MultiplayerGameInfo
... SingleplayerGameInfo
RestartSavegameMusic
Restitution
RestoreDefaultProfile
RestoreDefaults
... TribesOptionsAudioPanel
... TribesOptionsControlsPanel
... TribesOptionsVideoPanel
RestrictedKeys
result
... ActionWaitForGoal
... UWindowMessageBox
ResultCount
Results
Resume
... TsActionPlayLIPSinc
... TsActionSound
... TsMojoAction
... UdpGameSpyUplink
ResumeButton
... TribesMPGameSummaryMenu
... TribesMPRoundSummaryMenu
ResumeGameButton
ResumeLIPSinc
ResumeSound
ResumeStream
ResupplyStation
... ResupplyStation
... ResupplyStationAccess
ResupplyStationAccess
retHeight
retHitHeight
retHitWidth
ReticuleBottomLeft
ReticuleBottomRight
reticuleHitFeedbackFlashTime
reticuleHitFeedbackMaterial
reticuleMaterial
ReticuleTopLeft
ReticuleTopRight
Retriggerable
... SoundEffectSpecification
... SoundInstance
RetriggerAction
... TexOscillatorTriggered
... TexPannerTriggered
ReTriggerDelay
retriggerEffectEvents
RetryText
returnBuckler
ReturnButton
returned
returnedHomeEffectEvent
ReturnGroup
returnStat
returnTime
... BucklerProjectile
... MPCarryable
ReturnToGameAllowed
returnToHome
... MPCapturable
... MPCarryable
... MPCarryable
... MPMetaCarryable
returnType
retWidth
Reverb
ReverbDelay
ReverbPan
Reverse
... TexOscillatorTriggered
... TexPannerTriggered
reverseForce
ReverseList
ReverseStereoCheck
reverseThrustForce
ReviewJumpSpots
... GameInfo
... TribesCheatManager
Revision
... AnimNotify
... ScriptedTexture
RevMeterMaterial
RevMeterPosX
RevMeterPosY
RevMeterScale
RevMeterSizeY
revokeAccess
RevolutionCenterOffsetRange
RevolutionScale
RevolutionScaleRepeats
RevolutionsPerSecondRange
ReweightComponents
RF_NotForClient
RF_NotForEdit
RF_NotForServer
RF_Public
RF_Standalone
RF_Transactional
RF_Transient
RF_Unnamed
rhs
... ActionVariableAdd
... ActionVariableAssign
... ActionVariableAssignIfNotExist
... ActionVariableDivide
... ActionVariableMultiply
... ActionVariableSubtract
... AndStatement
... BooleanStatement
... NotStatement
... OrStatement
RibbonDecayLength
RibbonEmitter
RibbonNumSplinePoints
RibbonPoint
RibbonPoints
RibbonSplineDegree
RibbonSplineKnots
RibbonSplinePoints
RibbonTextureUScale
RibbonTextureVScale
RibbonWidth
right
... AnimationState
... Object
RIGHT_GUNNER_INDEX
RIGHT_GUNNER_PROMPT_INDEX
rightAlpha
rightAnimation
RightButton
... UWindowComboControl
... UWindowHScrollBar
... UWindowTabControl
RightCaption
RightClickRow
RightClickRowDown
RightClickTab
... UWindowPageControlPage
... UWindowPageWindow
... UWindowTabControlItem
RightClientWindow
rightEngineDustEffectIndex
rightEngineDustEffectLocation
rightForwardTreadAnimation
rightFrontSkiddingEffectIndex
rightFrontWheelIndex
rightGunnerPrompt
RightImage
... GUIDualSelectionLists
... GUIHorzScrollButton
RightKey
RightMaterial
RightMost
rightPack
... Character
... TribesInventoryCharacter
rightRearSkiddingEffectIndex
rightRearWheelIndex
rightReverseTreadAnimation
RightStyle
RightStyleName
RightTickClick
rightTreadContact
rightTreadChannel
rightTreadMaterialIndex
rightTreadShader
rightTreadSpinSpeed
rightTreadTexPanner
rightTurret
rightTurretBone
RigidBodyLastBoneIndex
RigidBodyRootBoneIndex
RigidBodySystemNumber
RippleScale
RippleSpeed
RippleStrength
RippleVelocityFactor
Rise
RModes
RModesItem
RMouseDown
... UWindowGridColumn
... UWindowRightClickMenu
... UWindowTabControlTabArea
... UWindowWindow
RMouseUp
... UWindowGridColumn
... UWindowRightClickMenu
... UWindowWindow
road
RocketPod
RocketPodProjectile
RocketServerMove
... PlayerController
... PlayerController
Role
RoleData
... TeamInfo
... TribesInventoryArmorButton
roles
RollDamping
... SCopter
... SHelicopter
rollDiff
rollMagnitude
rollRate
rollTime
RollTorqueMax
... SCopter
... SHelicopter
RollTorqueStrafeFactor
RollTorqueTurnFactor
rook
... AI_DriverAction
... AI_GuardSensor
... AI_GunnerAction
... AI_HeadAction
... AI_CharacterAction
... AI_MovementAction
... AI_ReactToFireSensor
... AI_SensorCharacterAction
... AI_VehicleAction
... AI_WeaponAction
... PlayerCharacterController
... Rook
rookAttacker
rookLabel
rookLocation
rookMotor
rookObstacle
... AI_FireAt
... AI_GunnerFireAt
rookOwner
rookRotation
rooks
Room
RoomHF
RoomLF
RoomRolloffFactor
Root
... UWindowWindow
... WindowConsole
rootBone
... Turret
... Vehicle
RootFrame
RootHUDScript
rootLoadoutMenuObject
rootLoadoutMenuObjectName
RootMotion
rootQuickChatMenuObject
rootQuickChatMenuObjectName
RootWindow
RootZero
... SkelPrefsEditProps
... SkelPrefsEditProps
rope
ROPE_MESH_LENGTH
ropeClass
ropeNaturalLength
ropeNonCollisionLength
ropeObstructionTrace
rotAmplitude
rotatedAimLine
rotateMaximumPitch
rotateMinimumPitch
rotateZ
RotatingSheets
Rotation
... Actor
... ControllableTexMatrix
... ControllableTextureRotator
... GUIActorContainerBase
... MeshEditProps
... MeshEditProps
... SavedMove
... TexRotator
RotationAndVelocityFromOwner
rotationAxis
RotationDampingFactorRange
RotationInput
rotationModifier
RotationNormal
RotationOffset
... EffectSpecification
... ParticleEmitter
RotationRate
... Actor
... GUIActorContainer
rotationVec
Rotator
RoterSpeedDecelRate
rotFrequency
RotGridEnabled
RotGridSize
RotorBoneAxis
RotorBoneName
RotorBoneRotation
RotorBoneSpeedMax
RotorBoneSpeedScale
RotorSpeed
RotorSpeedAccelRateMax
RotorSpeedForceFactor
RotorSpeedIdle
RotorSpeedMax
RotRand
RoundData
ROUNDELAPSED_KEY
roundInfo
... MultiplayerGameInfo
... PlayerCharacterController
... RoundInfo
roundInfoClass
rounds
roundsPerSecond
... tmodProjectileChaingun
... tmodProjectileRocketPod
... tmodWeaponBlaster
... Weapon
RoundStartText
roundSummaryPage
ROUNDTIME_KEY
roundWinPoints
routeCahcesInit
RouteCache
RouteCacheElement
routeCacheEndIndex
routeCacheI
routeCacheOne
routeCacheStartIndex
routeCacheThree
routeCacheTwo
RouteComplete
Router
... TsActionCameraOverlay
... TsActionSubtitle
routeSegmentI
roverHealth
RowClass
RowGroup
RowHeight
RowList
RowNumber
RowSpacing
RowSpan
RPacceleration
RParmingPeriod
RPbDeflectable
RPconvergePeriod
RPconvergeRadius
RPdamage
RPdamageAOE
RPknockback
RPLifeSpan
RPmaxAnglePerSecond
RPmaxVelocity
RPpostSpreadAcceleration
RPpostSpreadVelocity
RProtationModifier
RPspiralRate
RPspreadPeriod
RPspreadRadius
rr
... DeployedRepairer
... MPTerritory
... RepairPack
... tmodPackRepair
RStyles
RU_ARMS
RU_HEAD
RU_LEGS
RU_MOUNT
RulesMenuType
runAction
... ActionBase
... AI_Action
... AI_DriverAction
... AI_HeadAction
... AI_MovementAction
... AI_RunnableAction
... AI_SensorAction
... AI_WeaponAction
... NS_Action
runAnimationSpeed
RunInTournament
runnable
... TribesTVStudioBombVS
... TribesTVStudioFlagVS
... TribesTVStudioViewSelector
runner
... MessageCheckpointFailed
... MessageCheckpointPassed
Running
runningActions
... AI_Controller
... AI_Resource
runScript
RunTest
RUPSeconds

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Creation time: st 23.5.2018 00:10:39.773 - Created with UnCodeX