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TribesGUI.HUDHealthBar

Extends
HUDValueBar

Core.Object
|   
+-- TribesGUI.HUDElement
   |   
   +-- TribesGUI.HUDContainer
      |   
      +-- TribesGUI.HUDValueBar
         |   
         +-- TribesGUI.HUDHealthBar

Variables Summary
floathealthInjectionAmount
HUDHealthBar
HUDMaterialhealthInjectionMaterial
HUDMaterialhealthInjectionRemainingMaterial
HUDMateriallowHealthAlertMaterial
floatlowHealthThreshold
Inherited Variables from TribesGUI.HUDValueBar
activeEmptyTexture, activeFullTexture, barEnd, barEndOffset, barStart, barStartOffset, barWidth, bReverse, emptyTexture, fullTexture, LabelConfigName, MaxDisplayDigits, maximumValue, ratio, value, ValueLabel
Inherited Variables from TribesGUI.HUDContainer
children

Functions Summary
function RenderElement (Canvas C))
function UpdateData (ClientSideCharacter c))
Inherited Functions from TribesGUI.HUDValueBar
CalculateRatio, ClipToValue, InitElement, UpdateData
Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha


Variables Detail

healthInjectionAmount Source code

var float healthInjectionAmount;

HUDHealthBar

healthInjectionMaterial Source code

var(HUDHealthBar) config HUDMaterial healthInjectionMaterial;

healthInjectionRemainingMaterial Source code

var(HUDHealthBar) config HUDMaterial healthInjectionRemainingMaterial;

lowHealthAlertMaterial Source code

var(HUDHealthBar) config HUDMaterial lowHealthAlertMaterial;

lowHealthThreshold Source code

var(HUDHealthBar) config float lowHealthThreshold;


Functions Detail

RenderElement Source code

function RenderElement ( Canvas C) )

UpdateData Source code

function UpdateData ( ClientSideCharacter c) )


Defaultproperties

defaultproperties
{
	lowHealthThreshold = 0.25
}

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Creation time: st 23.5.2018 00:10:30.944 - Created with UnCodeX