- Modifiers
- config ( tribesmodSettings )
tmod.as
const MOD_VERSION = "tribesmod";
var private bool allowMutate;
var config bool BaseRape;
var config bool BonusStatsOn;
BRBaseDeviceInclusionList Source code
var config array<
class<
BaseDevice>> BRBaseDeviceInclusionList;
var config int BRTeamPlayerMin;
var private bool bTournamentMode;
clientReplicationClass Source code
var public class clientReplicationClass;
DisableDeployableTurrets Source code
var config bool DisableDeployableTurrets;
var config bool DisableMines;
var config bool EnableAssaultShip;
var config bool EnableDegrapple;
var config bool EnablePod;
var config bool EnableRover;
var config bool EnableRoverGun;
var config bool EnableTank;
var public bool enableTests;
var public float EnergyBoost;
var public float EnergyDuration;
var config int HOHealth;
var config float HOknockbackscale;
var config int MaxTeamKills;
var config bool MTBalance;
var config array<
class<
BaseDevice>> MTInclusionList;
var config int MTTeamPlayerMin;
var config int PlasmaEnergyUsage;
var config float PlasmaPIVF;
var config int PlasmaVelocity;
var config bool RemoveBaseTurret;
var config bool RunInTournament;
var config
class<Gameplay.
CombatRole> SpawnCombatRole;
var config int SpawnInvincibility;
var private bool spawnRepClass;
TankDefaultProjectileVelocity Source code
var config int TankDefaultProjectileVelocity;
TankMortarProjectileVelocity Source code
var config int TankMortarProjectileVelocity;
TankUsesMortarProjectile Source code
var config bool TankUsesMortarProjectile;
var config bool TeamKillBanUser;
var config int TimerInterval;
var private bool trocIsOn;
var config bool useDefaultBurner;
function bool CTF ( ) )
destroyClientReplicationClass Source code
simulated function destroyClientReplicationClass ( ) )
simulated event Destroyed ( ) )
function disableMineTurret ( ) )
function bool EnableBR ( ) )
function bool EnableMT ( ) )
modifyBaseDeviceShieldClass Source code
function modifyBaseDeviceShieldClass ( ) )
function modifyCharacters ( ) )
simulated function modifyFlagThrower ( ) )
simulated
function ModifyPlayer (
Pawn Other) )
function modifyPlayerStart ( ) )
function modifyStats ( ) )
function modifyVehicles ( ) )
MutateSpawnCombatRoleClass Source code
function string MutateSpawnCombatRoleClass (
Character c) )
simulated function PostBeginPlay ( ) )
simulated function PreBeginPlay ( ) )
function removeBaseTurrets ( ) )
function SaveConfigVariables ( ) )
function ServerSaveConfig ( ) )
function setStats ( ) )
function bool ShouldModifyBRDevice (
BaseDevice device) )
function bool ShouldModifyMTDevice (
BaseDevice device) )
function bool tournamentOn ( ) )
function UpdateBRDevices ( ) )
function UpdateMTDevices ( ) )
defaultproperties
{
SpawnCombatRole = class'EquipmentClasses.CombatRoleLight'
SpawnInvincibility = 2
HOknockbackscale=1.175000
HOHealth=195
EnablePod = true
EnableRover = true
EnableRoverGun = true
EnableAssaultShip = true
EnableTank = true
TankUsesMortarProjectile = false
TankDefaultProjectileVelocity = 6000
TankMortarProjectileVelocity = 6000
EnergyBoost = 75000.000000
EnergyDuration = 1.000000
RemoveBaseTurret = false
DisableDeployableTurrets = false
DisableMines = false
BonusStatsOn = true
RunInTournament = true
allowMutate = true
enableTests = false
trocIsOn = false
bTournamentMode = false
EnableDegrapple = true
clientReplicationClass = class'clientReplication'
spawnRepClass = true
MTBalance = true
MTTeamPlayerMin = 3
BRTeamPlayerMin = 6
BaseRape = false
TeamKillBanUser = false
MaxTeamKills = 3
TimerInterval = 45
bAddToServerPackages = true
FriendlyName = "TribesMod, created by Cobra."
Description = "Mutator code: tribesmod.as, settings in tribesmodSettings.ini and tribesmod.int. Big Thanks to dEhaV for releasing the promod's source!"
} |
Creation time: st 23.5.2018 00:10:28.291 - Created with
UnCodeX