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GUI.GUIScrollBarBase

Extends
GUIMultiComponent
Modifiers
Native

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUIScrollBarBase

Direct Known Subclasses:

GUIHorzScrollBar, GUIVertScrollBar

Variables Summary
GUIListBaseMyList
Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility
Inherited Variables from GUI.GUIComponent
bAcceptsInput, bActiveInput, bAllowHTMLTextFormatting, bAllowPressedEffect, bBoundToParent, bCanBeShown, bCaptureMouse, bCaptureTabs, bDirty, bDrawStyle, bFocusOnWatch, bHideMouseCursor, bHitTestOnClientBounds, bInited, bMaintainFocus, bMouseOverSound, bNeverFocus, Bounds[4], bPersistent, bPlayerMoveAllowed, bRepeatClick, bRepeatCycling, bRepositioning, bRequireReleaseClick, bSaved, bScaled, bScaleToParent, bSwallowAllKeyEvents, bTabStop, bTimerRepeat, bVisible, ClientBounds[4], CyclePosition, FocusInstead, Hint, LinkOverrides[4], Links[4], MenuOwner, MenuState, MouseCursorIndex, MoveGroup, MovePositions, OnClickSound, RadioGroup, RenderWeight, SaveColor, SaveFont, SaveStyle, SaveX, SaveY, Style, StyleName, TabOrder, TimerCountdown, TimerIndex, TimerInterval, TransitionSpec, UndoHistory, UndoLevel, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from GUI.GUIComponent
EClickSound

Structures Summary
Inherited Structures from GUI.GUIComponent
sDynamicPositionSpec, sTransitionSpec

Functions Summary
event AlignThumb ()
function MoveGripBy (int items)
function Refocus (GUIComponent Who))
function UpdateGripPosition (float NewPos)
Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls
Inherited Functions from GUI.GUIComponent
Activate, ActualHeight, ActualLeft, ActualTop, ActualWidth, ChangeStyle, Click, Construct, CyclePositions, DblClick, DeActivate, DisableComponent, EnableComponent, FillOwner, Focus, Free, Hide, InitComponent, InitDelegates, IsAtPosition, IsInBounds, IsInClientBounds, KillTimer, LoadLayoutFromHistory, LoseFocus, MenuStateChange, MousePressed, MouseReleased, OnChangeLayout, OnConstruct, OnResolutionChanged, PlayerOwner, Press, RedoLayout, RegisterNotifyResolutionChanged, RePosition, RePositionCompleted, RePositionTo, SaveLayout, SaveLayoutToHistory, SetActive, SetDirty, SetEnabled, SetFocusInstead, SetHint, SetLinkOverrides, SetLinks, SetRadioGroup, SetTimer, SetVisibility, Show, StopCycling, StripColorCodes, Timer, UndoLayout, Watched


Variables Detail

MyList Source code

var GUIListBase MyList;


Functions Detail

AlignThumb Source code

event AlignThumb ( )

MoveGripBy Source code

function MoveGripBy ( int items )

Refocus Source code

function Refocus ( GUIComponent Who) )

UpdateGripPosition Source code

function UpdateGripPosition ( float NewPos )


Defaultproperties

defaultproperties
{
	bTabStop=false
	PropagateVisibility=true


}

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Creation time: st 23.5.2018 00:10:30.404 - Created with UnCodeX