- Extends
- UWindowMenuBar
Core.Object
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+-- Engine.Interactions
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+-- Engine.Interaction
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowDialogControl
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+-- UWindow.UWindowListControl
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+-- UWindow.UWindowMenuBar
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+-- UDebugMenu.UDebugMenuBar
Functions Summary |
| | BeforePaint (Canvas C, float X, float Y))
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| | Created ()))
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| | DrawItem (Canvas C, UWindow.UWindowList Item, float X, float Y, float W, float H))
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| | DrawMenuBar (Canvas C))
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| | LMouseDown (float X, float Y))
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| | MenuCmd (int Menu, int Item))
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| | MenuItemSelected (UWindow.UWindowBase Sender, UWindow.UWindowBase Item))
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| | NotifyAfterLevelChange ()))
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| | NotifyBeforeLevelChange ()))
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| | NotifyQuitUnreal ()))
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| | Paint (Canvas C, float MouseX, float MouseY))
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| | SetHelp (string NewHelpText))
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| | ShowHelpItem (UWindow.UWindowMenuBarItem I))
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| | WindowEvent (WinMessage Msg, Canvas C, float X, float Y, int Key))
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Inherited Functions from UWindow.UWindowMenuBar |
AddHelpItem, AddItem, Close, CloseUp, Created, DrawItem, DrawMenuBar, GetMenuBar, HotKeyDown, HotKeyUp, KeyDown, LMouseDown, MenuCmd, MenuItemSelected, MouseLeave, MouseMove, Paint, ResolutionChanged, Select |
var bool bShowMenu;
function BeforePaint (
Canvas C,
float X,
float Y) )
function Created ( ) )
function DrawItem (
Canvas C, UWindow.
UWindowList Item,
float X,
float Y,
float W,
float H) )
function DrawMenuBar (
Canvas C) )
function LMouseDown ( float X, float Y) )
function MenuCmd ( int Menu, int Item) )
NotifyAfterLevelChange Source code
function NotifyAfterLevelChange ( ) )
NotifyBeforeLevelChange Source code
function NotifyBeforeLevelChange ( ) )
function NotifyQuitUnreal ( ) )
function Paint (
Canvas C,
float MouseX,
float MouseY) )
function SetHelp ( string NewHelpText) )
Creation time: st 23.5.2018 00:10:38.009 - Created with
UnCodeX