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Core.Object | +-- TribesGUI.HUDElement | +-- TribesGUI.HUDContainer | +-- TribesGUI.HUDRadarBase | +-- TribesGUI.HUDCommandMap | +-- TribesGUI.HUDRespawnMap
Variables Summary | |
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int | MouseX |
int | MouseY |
int | positionIndices[20] |
Array<HUDRespawnMarker> | SpawnPosLabels |
Inherited Variables from TribesGUI.HUDCommandMap |
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mapHeight, mapMaterial, mapWidth, playerTexture |
Functions Summary | ||
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RefreshSpawnPositions ())) | ||
SelectSpawnPoint (HUDRespawnMarker marker)) | ||
SelectSpawnPointByIndex (int PosIndex)) | ||
UpdateData (ClientSideCharacter c)) |
Inherited Functions from TribesGUI.HUDCommandMap |
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DoLayout, InitElement, RenderElement, RenderPointsOfInterest, ShouldRender, UpdateData |
Inherited Functions from TribesGUI.HUDRadarBase |
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CalcMarkerPosition, GetHUDMaterial, RenderAllies, RenderEnemies, RenderObjectives, RenderRadarMarker, ShouldRender, UpdateData |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { } |
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