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Engine.TribesAdminGroupList

Extends
TribesAdminBase

Core.Object
|   
+-- Engine.TribesAdminBase
   |   
   +-- Engine.TribesAdminGroupList

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
array<TribesAdminGroup>Groups
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
function Add (TribesAdminGroup Group))
function Clear ()))
functionbool Contains (TribesAdminGroup Group))
functionint Count ()))
functionTribesAdminGroup CreateGroup (string GroupName, string Privileges, byte GameSecLevel))
functionTribesAdminGroup FindByName (string GroupName))
functionTribesAdminGroup FindMasterGroup ()))
functionTribesAdminGroup Get (int index))
function Remove (TribesAdminGroup Group))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

Groups Source code

var private array<TribesAdminGroup> Groups;


Functions Detail

Add Source code

function Add ( TribesAdminGroup Group) )

Clear Source code

function Clear ( ) )

Contains Source code

function bool Contains ( TribesAdminGroup Group) )

Count Source code

function int Count ( ) )

CreateGroup Source code

function TribesAdminGroup CreateGroup ( string GroupName, string Privileges, byte GameSecLevel) )

FindByName Source code

function TribesAdminGroup FindByName ( string GroupName) )

FindMasterGroup Source code

function TribesAdminGroup FindMasterGroup ( ) )

Get Source code

function TribesAdminGroup Get ( int index) )

Remove Source code

function Remove ( TribesAdminGroup Group) )


Defaultproperties

defaultproperties
{


}

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Creation time: st 23.5.2018 00:10:35.852 - Created with UnCodeX