Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.InternetInfo | +-- IpDrv.InternetLink | +-- IpDrv.UdpLink
UdpBeacon, UdpGameSpyQuery, UdpGameSpyUplink
Variables Summary | |
---|---|
UdpLink | |
int | BroadcastAddr |
Inherited Variables from IpDrv.InternetLink |
---|
DataPending, LinkMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket |
Enumerations Summary |
---|
Inherited Enumerations from IpDrv.InternetLink |
---|
ELinkMode, EReceiveMode |
Structures Summary |
---|
Inherited Structures from IpDrv.InternetLink |
---|
IpAddr |
Functions Summary | ||
---|---|---|
int | BindPort (optional int Port, optional bool bUseNextAvailable) | |
int | ReadBinary (out IpAddr Addr, int Count, out byte B[255]) | |
int | ReadText (out IpAddr Addr, out string Str) | |
ReceivedBinary (IpAddr Addr, int Count, byte B[255]) | ||
ReceivedLine (IpAddr Addr, string Line) | ||
ReceivedText (IpAddr Addr, string Text) | ||
bool | SendBinary (IpAddr Addr, int Count, byte B[255]) | |
bool | SendText (IpAddr Addr, coerce string Str) |
Inherited Functions from IpDrv.InternetLink |
---|
GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr |
Inherited Functions from Engine.InternetInfo |
---|
GetBeaconAddress, GetBeaconText |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties
{
bAlwaysTick=True
BroadcastAddr=-1;
}
|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |