Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameRules | +-- TribesTVStudio.TribesTVStudioActionVS_GR
Variables Summary | |
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TribesTVStudioActionVS | reportTo |
Inherited Variables from Engine.GameRules |
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NextGameRules |
Structures Summary |
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Inherited Structures from Engine.Info |
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KeyValuePair, PlayerResponseLine, ServerResponseLine |
Functions Summary | ||
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int | NetDamage (int OriginalDamage, int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class | |
ScoreKill (Controller Killer, Controller Killed)) |
Inherited Functions from Engine.GameRules |
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AddGameRules, CheckEndGame, CheckScore, CriticalPlayer, FindPlayerStart, GetRules, GetServerDetails, HandleRestartGame, NetDamage, PreventDeath, PreventSever, ScoreKill, ScoreObjective |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, FillPlayInfo |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |