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TribesGUI.HUDEnergyBar

Extends
HUDValueBar

Core.Object
|   
+-- TribesGUI.HUDElement
   |   
   +-- TribesGUI.HUDContainer
      |   
      +-- TribesGUI.HUDValueBar
         |   
         +-- TribesGUI.HUDEnergyBar

Variables Summary
floatdepletionAlpha
floatdepletionStartRatio
floatdepletionStartTime
floatenergyWeaponDepleted
HUDEnergyBar
floatdepletionFadeTime
HUDMaterialdepletionMaterial
Inherited Variables from TribesGUI.HUDValueBar
activeEmptyTexture, activeFullTexture, barEnd, barEndOffset, barStart, barStartOffset, barWidth, bReverse, emptyTexture, fullTexture, LabelConfigName, MaxDisplayDigits, maximumValue, ratio, value, ValueLabel
Inherited Variables from TribesGUI.HUDContainer
children

Functions Summary
function RenderElement (Canvas C))
function UpdateData (ClientSideCharacter c))
Inherited Functions from TribesGUI.HUDValueBar
CalculateRatio, ClipToValue, InitElement, UpdateData
Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha


Variables Detail

depletionAlpha Source code

var float depletionAlpha;

depletionStartRatio Source code

var float depletionStartRatio;

depletionStartTime Source code

var float depletionStartTime;

energyWeaponDepleted Source code

var float energyWeaponDepleted;

HUDEnergyBar

depletionFadeTime Source code

var(HUDEnergyBar) config float depletionFadeTime;

depletionMaterial Source code

var(HUDEnergyBar) config HUDMaterial depletionMaterial;


Functions Detail

RenderElement Source code

function RenderElement ( Canvas C) )

UpdateData Source code

function UpdateData ( ClientSideCharacter c) )



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Creation time: st 23.5.2018 00:10:30.900 - Created with UnCodeX