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Core.Object | +-- TribesGUI.HUDElement | +-- TribesGUI.HUDVehicleManifest
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed |
Variables Summary | |
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Array<ClientSideCharacter.HUDPositionData> | PositionData |
HUDVehicleManifest | |
HUDMaterial | ManifestSchematic |
HUDMaterial | OccupiedIcon |
Color | OccupiedPositionNumberColor |
HUDMaterial | PlayerOccupiedIcon |
Color | PositionNumberColor |
HUDMaterial | UnoccupiedIcon |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[6], Outer |
Enumerations Summary |
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Inherited Enumerations from TribesGUI.HUDElement |
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EHorizontalAlignment, EHorizontalFill, ELayoutDirection, EVerticalAlignment, EVerticalFill |
Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, ESheerAxis |
Structures Summary |
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Inherited Structures from TribesGUI.HUDElement |
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HUDMaterial |
Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector |
Functions Summary | ||
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RenderElement (Canvas c)) | ||
RenderPosition (Canvas c, out HUDMaterial material, ClientSideCharacter.HUDPositionData position, int PositionIndex, Color TextColor)) | ||
UpdateData (ClientSideCharacter c)) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { ManifestSchematic=(Coords=(U=0,V=0,UL=80,VL=80),DrawColor=(R=255,G=255,B=255,A=255),Style=1) UnoccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=0,V=20,UL=12,VL=12),DrawColor=(R=255,G=255,B=255,A=255),Style=1) OccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=20,V=0,UL=12,VL=12),DrawColor=(R=128,G=128,B=128,A=255),Style=1) PlayerOccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=0,V=0,UL=12,VL=12),DrawColor=(R=255,G=255,B=255,A=255),Style=1) OccupiedPositionNumberColor=(R=0,G=0,B=0,A=255) PositionNumberColor=(R=255,G=255,B=255,A=255) } |
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