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TribesGUI.TribesIngameHUDScript

Extends
TribesEditableHUDScript

Core.Object
|   
+-- TribesGUI.HUDElement
   |   
   +-- TribesGUI.HUDContainer
      |   
      +-- TribesGUI.TribesHUDScriptBase
         |   
         +-- TribesGUI.TribesHUDScript
            |   
            +-- TribesGUI.TribesEditableHUDScript
               |   
               +-- TribesGUI.TribesIngameHUDScript

Direct Known Subclasses:

TribesCharacterHUDScript, TribesTurretHUDScript, TribesVehicleHUDScript

Variables Summary
HUDDamageIndicatordamageIndicator
HUDDeployableReticuledeployableReticule
HUDEnergyBarenergy
HUDHealthBarhealth
HUDMarkerDisplaymarkerDisplay
HUDObjectiveNotificationobjectiveNotify
HUDPersonalMessageWindowPersonalMessageWindow
HUDPersonalScoresPersonalScores
LabelElementpromptLabel
HUDRadarradar
HUDIconredJackIcon
HUDTalkingHeadtalkingHead
HUDTargetInfotargetInfo
HUDThrowMeterthrowMeter
HUDUseableMarkeruseableMarker
HUDWeaponReticuleweaponReticule
Inherited Variables from TribesGUI.TribesHUDScript
AnnouncementsWindow, bEventMessagesEnabled, bIsAnnouncmentsEnabled, bIsChatEnabled, bIsQuickChatEnabled, bOldQuickChat, bShowScoreboard, chatEntry, countDown, EventMessageWindow, keyEventReceptors, LastMouseX, LastMouseY, messageContainer, messageWindow, mouseEventReceptors, quickChatMenu, quickChatMenuContainer, rootQuickChatMenuObject, rootQuickChatMenuObjectName, scoreboardGroup, teamOneLabel, teamOneScoreLabel, teamTwoLabel, teamTwoScoreLabel

Functions Summary
function Construct ()))
function UpdateData (ClientSideCharacter c))
Inherited Functions from TribesGUI.TribesHUDScript
Construct, ConstructBaseComponents, DoUpdate, KeyEvent, KeyType, PreShow, RegisterKeyEventReceptor, RegisterMouseEventReceptor, UnRegisterKeyEventReceptor, UnRegisterMouseEventReceptor, UpdateData, UpdateScoreboard


Variables Detail

damageIndicator Source code

var HUDDamageIndicator damageIndicator;

deployableReticule Source code

var HUDDeployableReticule deployableReticule;

energy Source code

var HUDEnergyBar energy;

health Source code

var HUDHealthBar health;

markerDisplay Source code

var HUDMarkerDisplay markerDisplay;

objectiveNotify Source code

var HUDObjectiveNotification objectiveNotify;

PersonalMessageWindow Source code

var HUDPersonalMessageWindow PersonalMessageWindow;

PersonalScores Source code

var HUDPersonalScores PersonalScores;

promptLabel Source code

var LabelElement promptLabel;

radar Source code

var HUDRadar radar;

redJackIcon Source code

var HUDIcon redJackIcon;

talkingHead Source code

var HUDTalkingHead talkingHead;

targetInfo Source code

var HUDTargetInfo targetInfo;

throwMeter Source code

var HUDThrowMeter throwMeter;

useableMarker Source code

var HUDUseableMarker useableMarker;

weaponReticule Source code

var HUDWeaponReticule weaponReticule;


Functions Detail

Construct Source code

overloaded function Construct ( ) )

UpdateData Source code

function UpdateData ( ClientSideCharacter c) )



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Creation time: st 23.5.2018 00:10:36.302 - Created with UnCodeX