Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Models a base in game hud which shares data & components with turret
Core.Object | +-- Engine.Actor | +-- Engine.HUD | +-- Gameplay.TribesHUDBase | +-- TribesGUI.TribesHUD | +-- TribesGUI.TribesIngameHUD
TribesCharacterHUD, TribesTurretHUD, TribesVehicleHUD
Variables Summary |
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Inherited Variables from TribesGUI.TribesHUD |
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bAllowChat, bAllowInteractions, HUDScript, HUDScriptName, HUDScriptType, MouseCursorDrawColor, MouseCursorTexture, MouseX, MouseY, Response |
Inherited Variables from Gameplay.TribesHUDBase |
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bAllowCommandHUDSwitching, bShowCursor, ClientSideChar, Controller, quickKeyText, TagBindings |
Structures Summary |
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Inherited Structures from Gameplay.TribesHUDBase |
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TagBindingMap |
Functions Summary | ||
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UpdateHUDData ())) |
Functions Detail |
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Defaultproperties |
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defaultproperties { bAllowCommandHUDSwitching = true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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