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TribesGUI.TribesIngameHUD


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///
/// Models a base in game hud which shares data & components with turret
/// and vehicle huds, as well as the main HUD shown as a character.
///
class TribesIngameHUD extends TribesHUD
	abstract;

simulated function UpdateHUDData()
{
	super.UpdateHUDData();

	UpdateHUDHealthData();
	UpdateHUDTargetData();
	UpdateHUDRadarData();
	UpdateHUDSensorData();
	UpdateHUDPromptData();
}

defaultproperties
{
	bAllowCommandHUDSwitching = true
}

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:48.359 - Created with UnCodeX