| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- TribesGUI.HUDElement
|
+-- TribesGUI.HUDContainer
|
+-- TribesGUI.TribesHUDScriptBase
|
+-- TribesGUI.TribesHUDScript
|
+-- TribesGUI.TribesEditableHUDScript
|
+-- TribesGUI.TribesIngameHUDScript
|
+-- TribesGUI.TribesTurretHUDScript
| Variables Summary | |
|---|---|
| HUDHealthBarTurret | turretHealthBar |
| HUDWeaponIcon | weaponIcon |
| Inherited Variables from TribesGUI.TribesIngameHUDScript |
|---|
| damageIndicator, deployableReticule, energy, health, markerDisplay, objectiveNotify, PersonalMessageWindow, PersonalScores, promptLabel, radar, redJackIcon, talkingHead, targetInfo, throwMeter, useableMarker, weaponReticule |
| Functions Summary | ||
|---|---|---|
![]() | Construct ())) | |
| Inherited Functions from TribesGUI.TribesIngameHUDScript |
|---|
| Construct, UpdateData |
| Variables Detail |
|---|
| Functions Detail |
|---|
Construct Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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