| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- TribesGUI.HUDElement
|
+-- TribesGUI.HUDContainer
|
+-- TribesGUI.HUDValueBar
|
+-- TribesGUI.HUDThrowMeter
| Variables Summary |
|---|
| Inherited Variables from TribesGUI.HUDValueBar |
|---|
| activeEmptyTexture, activeFullTexture, barEnd, barEndOffset, barStart, barStartOffset, barWidth, bReverse, emptyTexture, fullTexture, LabelConfigName, MaxDisplayDigits, maximumValue, ratio, value, ValueLabel |
| Inherited Variables from TribesGUI.HUDContainer |
|---|
| children |
| Functions Summary | ||
|---|---|---|
![]() | UpdateData (ClientSideCharacter c)) | |
| Inherited Functions from TribesGUI.HUDValueBar |
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| CalculateRatio, ClipToValue, InitElement, UpdateData |
| Inherited Functions from TribesGUI.HUDContainer |
|---|
| AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha |
| Functions Detail |
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UpdateData Source code| Defaultproperties |
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defaultproperties
{
emptyTexture=(Material=Texture'HUD.ReticuleChargeEmpty',drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(Material=Texture'HUD.ReticuleChargeFull',drawColor=(R=255,G=0,B=0,A=255),bFading=true,bProgressControlled=true,fadeSourceColor=(R=255,G=255,B=0,A=255),fadeTargetColor=(R=255,G=0,B=0,A=255),style=1)
barStartOffset=38
barEndOffset=38
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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