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tmod.tmodWeaponEnergyBlade

Modifiers
config ( tribesmodSettings )

tmod.tmodWeaponEnergyBlade

Variables Summary
floatdamageAmt
Vectorextent
boolflagDrop
floatknockBackVelocity
floatmissEnergyUsage
floatRange

Functions Summary
functionProjectile makeProjectile (Rotator fireRot, Vector fireLoc))


Variables Detail

damageAmt Source code

var config float damageAmt;

extent Source code

var Vector extent;

flagDrop Source code

var config bool flagDrop;

knockBackVelocity Source code

var config float knockBackVelocity;

missEnergyUsage Source code

var config float missEnergyUsage;

Range Source code

var config float Range;


Functions Detail

makeProjectile Source code

simulated protected function Projectile makeProjectile ( Rotator fireRot, Vector fireLoc) )
Override constructor. Implement flagdrop Thanks to waterbottle


Defaultproperties

defaultproperties
{
     Extent=(X=20.000000,Y=20.000000,Z=20.000000)
     missEnergyUsage=0.000000
     Range=250
     damageAmt=50
     knockBackVelocity=175000.000000
     damageTypeClass=Class'tmodBladeProjectileDamageType'
     projectileClass=Class'tmodProjectileEnergyBlade'
     flagDrop=True
}

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Creation time: st 23.5.2018 00:10:35.770 - Created with UnCodeX