| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUITextComponent
|
+-- GUI.GUIButton
|
+-- GUI.GUIToggleButton
|
+-- TribesGUI.TribesInventoryButton
|
+-- TribesGUI.TribesInventoryLoadoutButton
| Variables Summary | |
|---|---|
| bool | bEmptySlot |
| CustomPlayerLoadout | customLoadoutData |
| String | emptyText |
| InventoryStationAccess.InventoryStationLoadout | loadoutData |
| int | slotIndex |
| Inherited Variables from TribesGUI.TribesInventoryButton |
|---|
| bIsFlashing, bWasChecked, FlashDuration, FlashFrequency, FlashTimeStarted |
| Inherited Variables from GUI.GUIToggleButton |
|---|
| bChecked, bUserControlled, Icon |
| Functions Summary | ||
|---|---|---|
![]() | Refresh ())) | |
![]() | SetEmpty (bool empty)) | |
| Inherited Functions from TribesGUI.TribesInventoryButton |
|---|
| DoFlash, IsChecked, Timer |
| Inherited Functions from GUI.GUIToggleButton |
|---|
| Click, SetChecked |
| Variables Detail |
|---|
| Functions Detail |
|---|
Refresh Source code
SetEmpty Source code| Defaultproperties |
|---|
defaultproperties
{
bAllowMultiLine = true
bEmptySlot = true
emptyText = "Empty"
} |
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