Functions Summary |
 | | AdminEntered (PlayerController P, string Username))
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 | bool | AdminLogin (PlayerController P, string Username, string Password ))
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 | bool | AdminLogout (PlayerController P ))
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 | bool | AdminPromote (PlayerController Promoter, PlayerController P ))
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 | | AdminPromoted (PlayerController Promoter, PlayerController P, bool bSuccess ))
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 | bool | AllowPriv (string priv))
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 | bool | CanPerform (PlayerController P, string Action))
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 | | Destroyed ()))
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 | string | GetAdminName (PlayerController PC))
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 | Engine.TribesAdminUser | GetLoggedAdmin (PlayerController P))
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 | Engine.TribesAdminUser | GetUser (string uname))
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 | | InitPrivs ()))
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 | bool | IsAdmin (PlayerController P))
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 | bool | IsLogged (Engine.TribesAdminUser User))
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 | bool | LockConfigSet (out GameConfigSet GCS, AdminBase Admin))
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 | | PreBeginPlay ()))
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 | bool | ReleaseConfigSet (out GameConfigSet GCS, AdminBase Admin))
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 | bool | ReportLoggedAdminsTo (PlayerController P))
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 | | SaveAdmins ()))
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 | | SetAdminFromURL (string N, string P))
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 | bool | SetAdminPassword (string P))
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 | | SetGamePassword (string P))
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 | bool | ValidLogin (string UserName, string Password))
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