Tyrion.AI_VehiclePatrol
- Extends
- AI_DriverAction
- Modifiers
- editinlinenew
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.AI_RunnableAction
|
+-- Tyrion.AI_Action
|
+-- Tyrion.AI_DriverAction
|
+-- Tyrion.AI_VehiclePatrol
Inherited Functions from Tyrion.AI_Action |
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable |
var float closestDistSquared;
var int closestIndex;
var float distSquared;
var int patrolIndex;
var array<
Vector> patrolPoints;
Parameters
var(Parameters) editinline Name attackTargetName;
var(Parameters) bool bExecuteOnce;
var(Parameters) editinline float desiredSpeed;
var(Parameters) editconst array<Name> patrolPointNames;
var(Parameters) bool skipIntermediateNodes;
function actionSucceededCB (
NS_Action child ) )
function cleanup ( ) )
defaultproperties
{
satisfiesGoal = class'AI_VehiclePatrolGoal'
closestDistSquared = 99999999999999.9f
} |
Creation time: st 23.5.2018 00:10:27.938 - Created with
UnCodeX