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TribesGUI.TribesSpectatorHUD

Extends
TribesHUD

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.HUD
      |   
      +-- Gameplay.TribesHUDBase
         |   
         +-- TribesGUI.TribesHUD
            |   
            +-- TribesGUI.TribesSpectatorHUD

Direct Known Subclasses:

TribesAwaitRoundEndHUD

Variables Summary
Inherited Variables from TribesGUI.TribesHUD
bAllowChat, bAllowInteractions, HUDScript, HUDScriptName, HUDScriptType, MouseCursorDrawColor, MouseCursorTexture, MouseX, MouseY, Response
Inherited Variables from Gameplay.TribesHUDBase
bAllowCommandHUDSwitching, bShowCursor, ClientSideChar, Controller, quickKeyText, TagBindings

Structures Summary
Inherited Structures from Gameplay.TribesHUDBase
TagBindingMap

Functions Summary
functionCharacter GetCharacter ()))
function UpdateHUDData ()))
Inherited Functions from TribesGUI.TribesHUD
Cleanup, CleanupActionDelegates, DrawHUD, HUDShown, impl_CancelChat, impl_SendChatMessage, impl_SendQuickChatMessage, InitActionDelegates, KeyEvent, KeyType, LocalizedMessage, Message, NeedsKeyInput, PostBeginPlay, PostRender, SetHUDScript, UpdateHUDData, UpdateRoundInfoData
Inherited Functions from Gameplay.TribesHUDBase
AddHUDMarker, Cleanup, ClearHUDEquipmentData, GetCharacter, GetHotkey, HUDHidden, HUDShown, KeyEvent, KeyType, NeedsKeyInput, PostBeginPlay, ReplacePromptKeyBinds, UpdateHUDData, UpdateHUDEquipmentData, UpdateHUDGameData, UpdateHUDHealthData, UpdateHUDObjectiveData, UpdateHUDPromptData, UpdateHUDRadarData, UpdateHUDSensorData, UpdateHUDTargetData, UpdateObjectiveList


Functions Detail

GetCharacter Source code

simulated function Character GetCharacter ( ) )

UpdateHUDData Source code

simulated function UpdateHUDData ( ) )


Defaultproperties

defaultproperties
{
	HUDScriptType = "TribesGUI.TribesSpectatorHUDScript"
	HUDScriptName = "default_SpectatorHUD"
	bAllowInteractions	= true
	bAllowCommandHUDSwitching = true
}

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Creation time: st 23.5.2018 00:10:36.921 - Created with UnCodeX