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class TribesSpectatorHUD extends TribesHUD; simulated function Character GetCharacter() { if(Character(Controller.ViewTarget) != None) return Character(Controller.ViewTarget); return None; } simulated function UpdateHUDData() { super.UpdateHUDData(); UpdateHUDHealthData(); clientSideChar.UserPrefColorType = COLOR_Team; if (Pawn(Controller.ViewTarget) != None && Pawn(Controller.ViewTarget).PlayerReplicationInfo != None) clientSideChar.watchedPlayerName = Pawn(Controller.ViewTarget).PlayerReplicationInfo.PlayerName; else clientSideChar.watchedPlayerName = ""; } defaultproperties { HUDScriptType = "TribesGUI.TribesSpectatorHUDScript" HUDScriptName = "default_SpectatorHUD" bAllowInteractions = true bAllowCommandHUDSwitching = true } |
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