| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIMultiComponent
|
+-- GUI.GUIPage
|
+-- TribesGUI.TribesGUIPage
|
+-- TribesGUI.TribesSaveGameBase
TribesLoadGameMenu, TribesSaveGameMenu
| Variables Summary |
|---|
| Inherited Variables from TribesGUI.TribesGUIPage |
|---|
| bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape |
| Inherited Variables from GUI.GUIPage |
|---|
| bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers |
| Functions Summary | ||
|---|---|---|
![]() | bool | DeleteSave (string Filename) |
![]() | Array<string> | GetSaves () |
![]() | LoadSaveGameList (GUIMultiColumnListBox list, optional bool bKeepList)) | |
| Inherited Functions from TribesGUI.TribesGUIPage |
|---|
| DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit |
| Inherited Functions from GUI.GUIPage |
|---|
| Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show |
| Functions Detail |
|---|
DeleteSave Source code
GetSaves Source code
LoadSaveGameList Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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