| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
|
+-- Engine.PhysicsVolume
|
+-- Movement.ZeroGravityVolume
| Variables Summary |
|---|
| Inherited Variables from Engine.Volume |
|---|
| AssociatedActor, AssociatedActorTag, bReverseHavokTriangleWinding, DecoList, LocationName, LocationPriority |
| Functions Summary | ||
|---|---|---|
![]() | Trigger (Actor Other, Pawn EventInstigator)) | |
| Inherited Functions from Engine.PhysicsVolume |
|---|
| ActorEnteredVolume, ActorLeavingVolume, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, TimerPop, touch, Trigger |
| Inherited Functions from Engine.Volume |
|---|
| BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch |
| Functions Detail |
|---|
Trigger Source code| Defaultproperties |
|---|
defaultproperties
{
Active = true
bUnlit = true
bAcceptsProjectors = false
Gravity = (X=0.0,Y=0.0,Z=0.0)
FluidFriction=0
TerminalVelocity=100000
GroundFriction=0
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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