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Tyrion.AI_PlayerSensorAction

Extends
AI_SensorCharacterAction

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_ActionBase
      |   
      +-- Tyrion.ActionBase
         |   
         +-- Tyrion.AI_RunnableAction
            |   
            +-- Tyrion.AI_SensorAction
               |   
               +-- Tyrion.AI_SensorCharacterAction
                  |   
                  +-- Tyrion.AI_PlayerSensorAction

Variables Summary
floatdistanceSquared
Pawnplayer
AI_PlayerProximitySensorplayerProximitySensor
Inherited Variables from Tyrion.AI_SensorAction
bCallBegin, usageCount

Functions Summary
function setupSensors (AI_Resource resource ))
Inherited Functions from Tyrion.AI_SensorCharacterAction
baseAICharacter, character, characterResource, getResourceClass, rook
Inherited Functions from Tyrion.AI_SensorAction
addSensorClass, begin, construct, instantFail, myAddRef, runAction, setupSensors

States Summary
Running Source code
state Running


Variables Detail

distanceSquared Source code

var float distanceSquared;

player Source code

var Pawn player;

playerProximitySensor Source code

var AI_PlayerProximitySensor playerProximitySensor;


Functions Detail

setupSensors Source code

function setupSensors ( AI_Resource resource ) )


Defaultproperties

defaultproperties
{
}

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Creation time: st 23.5.2018 00:10:27.277 - Created with UnCodeX