| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- TribesGUI.HUDElement
|
+-- TribesGUI.HUDContainer
|
+-- TribesGUI.HUDEquipmentIcon
|
+-- TribesGUI.HUDDeployableIcon
| Variables Summary | |
|---|---|
| class | previousDeployableClass |
| HUDDeployableIcon | |
| HUDMaterial | selectedMaterial |
| Inherited Variables from TribesGUI.HUDContainer |
|---|
| children |
| Functions Summary | ||
|---|---|---|
![]() | UpdateData (ClientSideCharacter c)) | |
| Inherited Functions from TribesGUI.HUDEquipmentIcon |
|---|
| DoUpdateFlash, InitElement, UpdateData |
| Inherited Functions from TribesGUI.HUDContainer |
|---|
| AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha |
| Variables Detail |
|---|
| Functions Detail |
|---|
UpdateData Source code| Defaultproperties |
|---|
defaultproperties
{
selectedMaterial = (material=Texture'HUD.Tabs',coords=(U=0,V=11,UL=80,VL=40),style=1,drawColor=(R=255,G=255,B=255,A=255))
bDrawQuantity = false
}
|
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