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Core.Object | +-- Gameplay.Stat | +-- Gameplay.ExtendedStat | +-- tmod.statPointer
Variables Summary |
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Inherited Variables from Gameplay.ExtendedStat |
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bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed |
Inherited Variables from Gameplay.Stat |
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acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat |
Functions Summary |
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Inherited Functions from Gameplay.ExtendedStat |
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isEligible |
Defaultproperties |
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defaultproperties { minTargetAltitude=0 minDistance=0 MaxDistance=900000 minDamage=0.000000 stylePointsPerStat=0 logLevel=1 Acronym="RANGE" Description="primitive way to display a range to the player" awardDescription="None" PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault' } |
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