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class ActionAddNewContainerCarryables extends Scripting.Action; var() editcombotype(enumContainerLabels) Name target; var() int numToAdd; // execute latent function Variable execute() { local MPCarryableContainer cc; Super.execute(); ForEach parentScript.actorLabel(class'MPCarryableContainer', cc, target) { cc.GotoState('Paused'); cc.addNewCarryables(numToAdd); cc.GotoState('Active'); } return None; } // editorDisplayString function editorDisplayString(out string s) { s = "Add "$numToAdd$" new carryables to container " $ propertyDisplayString('target'); } event function enumContainerLabels(Engine.LevelInfo level, out Array<Name> s) { local MPCarryableContainer cc; ForEach level.AllActors(class'MPCarryableContainer', cc) { if (cc.label != '') { s[s.Length] = cc.label; } } } defaultproperties { returnType = None actionDisplayName = "Add New Carryables to Container" actionHelp = "Creates new carryables and deposits them to a container" category = "Actor" } |
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