Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Scripting.Action | +-- TribesGUI.ActionInventoryBase | +-- TribesGUI.ActionInventoryEnableExit
Variables Summary |
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Inherited Variables from Scripting.Action |
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acceptAllTypes, actionDisplayName, actionHelp, category, parentScript, resolveInfoList, returnType |
Structures Summary |
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Inherited Structures from Scripting.Action |
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ParameterResolveInfo |
Functions Summary | ||
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editorDisplayString (out string s)) | ||
Variable | execute ())) |
Inherited Functions from TribesGUI.ActionInventoryBase |
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GetInventoryMenu |
Functions Detail |
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Defaultproperties |
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defaultproperties { returnType = None actionDisplayName = "Enable Inventory station exit button" actionHelp = "Enables the active Inventory station's Exit button" category = "UI" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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