tmod.tmodProjectileGrenadeLauncher
- Modifiers
- config ( tribesmodSettings )
tmod.tmodProjectileGrenadeLauncher
var config float damage;
var config float damageAOE;
GrenadeLauncherAmmoUsage Source code
var config float GrenadeLauncherAmmoUsage;
var config float GrenadeLauncherPIVF;
GrenadeLauncherProjectileVelocity Source code
var config float GrenadeLauncherProjectileVelocity;
var config float knockback;
var config float projFuseTimer;
var config float projGravityScale;
var config float projLifeSpan;
var config float projMass;
simulated function PreBeginPlay ( ) )
simulated
function ProjectileTouch (
Actor Other,
vector TouchLocation,
vector TouchNormal) )
projectileTouchProcessing Source code
simulated
function bool projectileTouchProcessing (
Actor Other,
vector TouchLocation,
vector TouchNormal) )
simulated function SetProperties ( ) )
defaultproperties
{
damage=58.000000
damageAOE=900.000000
knockback=220000.000000
projFuseTimer=0.750000
projLifeSpan=10.000000
collisionRadius=11.000000
collisionHeight=11.000000
projGravityScale=1.200000
projMass=100.000000
GrenadeLauncherPIVF=0.500000
GrenadeLauncherProjectileVelocity=4800.000000
GrenadeLauncherAmmoUsage=1
}
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Creation time: st 23.5.2018 00:10:35.683 - Created with
UnCodeX