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tmod.tmodProjectileGrenadeLauncher

Modifiers
config ( tribesmodSettings )

tmod.tmodProjectileGrenadeLauncher

Variables Summary
floatdamage
floatdamageAOE
floatGrenadeLauncherAmmoUsage
floatGrenadeLauncherPIVF
floatGrenadeLauncherProjectileVelocity
floatknockback
floatprojFuseTimer
floatprojGravityScale
floatprojLifeSpan
floatprojMass

Functions Summary
function PreBeginPlay ()))
function ProjectileTouch (Actor Other, vector TouchLocation, vector TouchNormal))
functionbool projectileTouchProcessing (Actor Other, vector TouchLocation, vector TouchNormal))
function SetProperties ()))


Variables Detail

damage Source code

var config float damage;
Time Stamp: 15-04-15 13:36:53

damageAOE Source code

var config float damageAOE;

GrenadeLauncherAmmoUsage Source code

var config float GrenadeLauncherAmmoUsage;

GrenadeLauncherPIVF Source code

var config float GrenadeLauncherPIVF;

GrenadeLauncherProjectileVelocity Source code

var config float GrenadeLauncherProjectileVelocity;

knockback Source code

var config float knockback;

projFuseTimer Source code

var config float projFuseTimer;

projGravityScale Source code

var config float projGravityScale;

projLifeSpan Source code

var config float projLifeSpan;

projMass Source code

var config float projMass;


Functions Detail

PreBeginPlay Source code

simulated function PreBeginPlay ( ) )

ProjectileTouch Source code

simulated function ProjectileTouch ( Actor Other, vector TouchLocation, vector TouchNormal) )
Unregistered hit fix. From NRBgone.

projectileTouchProcessing Source code

simulated function bool projectileTouchProcessing ( Actor Other, vector TouchLocation, vector TouchNormal) )
Projectile catapult bounce server crash fix. From franga_v1.

SetProperties Source code

simulated function SetProperties ( ) )


Defaultproperties

defaultproperties
{
    damage=58.000000
    damageAOE=900.000000
    knockback=220000.000000
    projFuseTimer=0.750000
    projLifeSpan=10.000000
    collisionRadius=11.000000
    collisionHeight=11.000000
    projGravityScale=1.200000
    projMass=100.000000
   
    GrenadeLauncherPIVF=0.500000
    GrenadeLauncherProjectileVelocity=4800.000000
    GrenadeLauncherAmmoUsage=1
}

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Creation time: st 23.5.2018 00:10:35.683 - Created with UnCodeX