| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation  | 
| previous class next class | frames no frames | |||||
tmod.tmodProjectileHandGrenade
| Defaultproperties | 
|---|
defaultproperties
{
    FuseTimer = 3
    BounceVelocityModifier = 0.24
    damageAmt = 0
    radiusDamageAmt = 50
    radiusDamageSize = 500
    radiusDamageMomentum = 1500000.000000
    GravityScale = 1.0
    DrawScale3D = (X=0.5,Y=0.5,Z=0.5)
    bExplodeInAir = true
    bNetTemporary = false
} | 
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation  | 
| previous class next class | frames no frames | |||||