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class tmodProjectileHandGrenade extends EquipmentClasses.ProjectileHandGrenade config(tribesmodSettings); //radiusDamageMomentum = 150000.000000 defaultproperties { FuseTimer = 3 BounceVelocityModifier = 0.24 damageAmt = 0 radiusDamageAmt = 50 radiusDamageSize = 500 radiusDamageMomentum = 1500000.000000 GravityScale = 1.0 DrawScale3D = (X=0.5,Y=0.5,Z=0.5) bExplodeInAir = true bNetTemporary = false }  | 
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