| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Gameplay.Stat
|
+-- Gameplay.ExtendedStat
|
+-- tmod.statGLMA
| Variables Summary |
|---|
| Inherited Variables from Gameplay.ExtendedStat |
|---|
| bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed |
| Inherited Variables from Gameplay.Stat |
|---|
| acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.ExtendedStat |
|---|
| isEligible |
| Defaultproperties |
|---|
defaultproperties
{
minTargetAltitude=300
minDamage=44.000000
stylePointsPerStat=2
logLevel=3
Acronym="GLMA"
Description="Grenade launcher midair"
awardDescription="Most grenade launcher midairs"
personalMessage="You grenade midaired %1"
PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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