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class UDebugBlueLookAndFeel extends UWindow.UWindowLookAndFeel; import package UWindow; #exec LOAD FILE=UDebugMenu_res.pkg var() Region SBUpUp; var() Region SBUpDown; var() Region SBUpDisabled; var() Region SBDownUp; var() Region SBDownDown; var() Region SBDownDisabled; var() Region SBLeftUp; var() Region SBLeftDown; var() Region SBLeftDisabled; var() Region SBRightUp; var() Region SBRightDown; var() Region SBRightDisabled; var() Region SBBackground; var() Region FrameSBL; var() Region FrameSB; var() Region FrameSBR; var() Region CloseBoxUp; var() Region CloseBoxDown; var() int CloseBoxOffsetX; var() int CloseBoxOffsetY; const SIZEBORDER = 3; const BRSIZEBORDER = 15; /* Framed Window Drawing Functions */ function FW_DrawWindowFrame(UWindowFramedWindow W, Canvas C) { local Texture T; local Region R, Temp; C.SetDrawColor(255,255,255); T = W.GetLookAndFeelTexture(); R = FrameTL; W.DrawStretchedTextureSegment( C, 0, 0, R.W, R.H, R.X, R.Y, R.W, R.H, T ); R = FrameT; W.DrawStretchedTextureSegment( C, FrameTL.W, 0, W.WinWidth - FrameTL.W - FrameTR.W, R.H, R.X, R.Y, R.W, R.H, T ); R = FrameTR; W.DrawStretchedTextureSegment( C, W.WinWidth - R.W, 0, R.W, R.H, R.X, R.Y, R.W, R.H, T ); if(W.bStatusBar) Temp = FrameSBL; else Temp = FrameBL; R = FrameL; W.DrawStretchedTextureSegment( C, 0, FrameTL.H, R.W, W.WinHeight - FrameTL.H - Temp.H, R.X, R.Y, R.W, R.H, T ); R = FrameR; W.DrawStretchedTextureSegment( C, W.WinWidth - R.W, FrameTL.H, R.W, W.WinHeight - FrameTL.H - Temp.H, R.X, R.Y, R.W, R.H, T ); if(W.bStatusBar) R = FrameSBL; else R = FrameBL; W.DrawStretchedTextureSegment( C, 0, W.WinHeight - R.H, R.W, R.H, R.X, R.Y, R.W, R.H, T ); if(W.bStatusBar) { R = FrameSB; W.DrawStretchedTextureSegment( C, FrameBL.W, W.WinHeight - R.H, W.WinWidth - FrameSBL.W - FrameSBR.W, R.H, R.X, R.Y, R.W, R.H, T ); } else { R = FrameB; W.DrawStretchedTextureSegment( C, FrameBL.W, W.WinHeight - R.H, W.WinWidth - FrameBL.W - FrameBR.W, R.H, R.X, R.Y, R.W, R.H, T ); } if(W.bStatusBar) R = FrameSBR; else R = FrameBR; W.DrawStretchedTextureSegment( C, W.WinWidth - R.W, W.WinHeight - R.H, R.W, R.H, R.X, R.Y, R.W, R.H, T ); if(W.ParentWindow.ActiveWindow == W) { C.DrawColor = FrameActiveTitleColor; C.Font = W.Root.Fonts[W.F_Bold]; } else { C.DrawColor = FrameInactiveTitleColor; C.Font = W.Root.Fonts[W.F_Normal]; } W.ClipTextWidth(C, FrameTitleX, FrameTitleY, W.WindowTitle, W.WinWidth - 22); if(W.bStatusBar) { C.Font = W.Root.Fonts[W.F_Normal]; C.SetDrawColor(0,0,0); W.ClipTextWidth(C, 6, W.WinHeight - 13, W.StatusBarText, W.WinWidth - 22); C.SetDrawColor(255,255,255); } } function FW_SetupFrameButtons(UWindowFramedWindow W, Canvas C) { local Texture T; T = W.GetLookAndFeelTexture(); W.CloseBox.WinLeft = W.WinWidth - CloseBoxOffsetX - CloseBoxUp.W; W.CloseBox.WinTop = CloseBoxOffsetY; W.CloseBox.SetSize(CloseBoxUp.W, CloseBoxUp.H); W.CloseBox.bUseRegion = True; W.CloseBox.UpTexture = T; W.CloseBox.DownTexture = T; W.CloseBox.OverTexture = T; W.CloseBox.DisabledTexture = T; W.CloseBox.UpRegion = CloseBoxUp; W.CloseBox.DownRegion = CloseBoxDown; W.CloseBox.OverRegion = CloseBoxUp; W.CloseBox.DisabledRegion = CloseBoxUp; } function Region FW_GetClientArea(UWindowFramedWindow W) { local Region R; R.X = FrameL.W; R.Y = FrameT.H; R.W = W.WinWidth - (FrameL.W + FrameR.W); if(W.bStatusBar) R.H = W.WinHeight - (FrameT.H + FrameSB.H); else R.H = W.WinHeight - (FrameT.H + FrameB.H); return R; } function FrameHitTest FW_HitTest(UWindowFramedWindow W, float X, float Y) { if((X >= 3) && (X <= W.WinWidth-3) && (Y >= 3) && (Y <= 14)) return HT_TitleBar; if((X < BRSIZEBORDER && Y < SIZEBORDER) || (X < SIZEBORDER && Y < BRSIZEBORDER)) return HT_NW; if((X > W.WinWidth - SIZEBORDER && Y < BRSIZEBORDER) || (X > W.WinWidth - BRSIZEBORDER && Y < SIZEBORDER)) return HT_NE; if((X < BRSIZEBORDER && Y > W.WinHeight - SIZEBORDER)|| (X < SIZEBORDER && Y > W.WinHeight - BRSIZEBORDER)) return HT_SW; if((X > W.WinWidth - BRSIZEBORDER) && (Y > W.WinHeight - BRSIZEBORDER)) return HT_SE; if(Y < SIZEBORDER) return HT_N; if(Y > W.WinHeight - SIZEBORDER) return HT_S; if(X < SIZEBORDER) return HT_W; if(X > W.WinWidth - SIZEBORDER) return HT_E; return HT_None; } /* Client Area Drawing Functions */ function DrawClientArea(UWindowClientWindow W, Canvas C) { W.DrawClippedTexture(C, 0, 0, Texture'UDebugMenu_res.BlueMenuTL'); W.DrawStretchedTexture(C, 2, 0, W.WinWidth-4, 2, Texture'UDebugMenu_res.BlueMenuT'); W.DrawClippedTexture(C, W.WinWidth-2, 0, Texture'UDebugMenu_res.BlueMenuTR'); W.DrawClippedTexture(C, 0, W.WinHeight-2, Texture'UDebugMenu_res.BlueMenuBL'); W.DrawStretchedTexture(C, 2, W.WinHeight-2, W.WinWidth-4, 2, Texture'UDebugMenu_res.BlueMenuB'); W.DrawClippedTexture(C, W.WinWidth-2, W.WinHeight-2, Texture'UDebugMenu_res.BlueMenuBR'); W.DrawStretchedTexture(C, 0, 2, 2, W.WinHeight-4, Texture'UDebugMenu_res.BlueMenuL'); W.DrawStretchedTexture(C, W.WinWidth-2, 2, 2, W.WinHeight-4, Texture'UDebugMenu_res.BlueMenuR'); W.DrawStretchedTexture(C, 2, 2, W.WinWidth-4, W.WinHeight-4, Texture'UDebugMenu_res.BlueClientArea'); } /* Combo Drawing Functions */ function Combo_SetupSizes(UWindowComboControl W, Canvas C) { local float TW, TH; C.Font = W.Root.Fonts[W.Font]; W.TextSize(C, W.Text, TW, TH); W.WinHeight = 12 + MiscBevelT[2].H + MiscBevelB[2].H; switch(W.Align) { case TA_Left: W.EditAreaDrawX = W.WinWidth - W.EditBoxWidth; W.TextX = 0; break; case TA_Right: W.EditAreaDrawX = 0; W.TextX = W.WinWidth - TW; break; case TA_Center: W.EditAreaDrawX = (W.WinWidth - W.EditBoxWidth) / 2; W.TextX = (W.WinWidth - TW) / 2; break; } W.EditAreaDrawY = (W.WinHeight - 2) / 2; W.TextY = (W.WinHeight - TH) / 2; W.EditBox.WinLeft = W.EditAreaDrawX + MiscBevelL[2].W; W.EditBox.WinTop = MiscBevelT[2].H; W.Button.WinWidth = ComboBtnUp.W; if(W.bButtons) { W.EditBox.WinWidth = W.EditBoxWidth - MiscBevelL[2].W - MiscBevelR[2].W - ComboBtnUp.W - SBLeftUp.W - SBRightUp.W; W.EditBox.WinHeight = W.WinHeight - MiscBevelT[2].H - MiscBevelB[2].H; W.Button.WinLeft = W.WinWidth - ComboBtnUp.W - MiscBevelR[2].W - SBLeftUp.W - SBRightUp.W; W.Button.WinTop = W.EditBox.WinTop; W.LeftButton.WinLeft = W.WinWidth - MiscBevelR[2].W - SBLeftUp.W - SBRightUp.W; W.LeftButton.WinTop = W.EditBox.WinTop; W.RightButton.WinLeft = W.WinWidth - MiscBevelR[2].W - SBRightUp.W; W.RightButton.WinTop = W.EditBox.WinTop; W.LeftButton.WinWidth = SBLeftUp.W; W.LeftButton.WinHeight = SBLeftUp.H; W.RightButton.WinWidth = SBRightUp.W; W.RightButton.WinHeight = SBRightUp.H; } else { W.EditBox.WinWidth = W.EditBoxWidth - MiscBevelL[2].W - MiscBevelR[2].W - ComboBtnUp.W; W.EditBox.WinHeight = W.WinHeight - MiscBevelT[2].H - MiscBevelB[2].H; W.Button.WinLeft = W.WinWidth - ComboBtnUp.W - MiscBevelR[2].W; W.Button.WinTop = W.EditBox.WinTop; } W.Button.WinHeight = W.EditBox.WinHeight; } function Combo_Draw(UWindowComboControl W, Canvas C) { W.DrawMiscBevel(C, W.EditAreaDrawX, 0, W.EditBoxWidth, W.WinHeight, Misc, 2); if(W.Text != "") { C.DrawColor = W.TextColor; W.ClipText(C, W.TextX, W.TextY, W.Text); C.SetDrawColor(255,255,255); } } function ComboList_DrawBackground(UWindowComboList W, Canvas C) { W.DrawClippedTexture(C, 0, 0, Texture'UDebugMenu_res.BlueMenuTL'); W.DrawStretchedTexture(C, 4, 0, W.WinWidth-8, 4, Texture'UDebugMenu_res.BlueMenuT'); W.DrawClippedTexture(C, W.WinWidth-4, 0, Texture'UDebugMenu_res.BlueMenuTR'); W.DrawClippedTexture(C, 0, W.WinHeight-4, Texture'UDebugMenu_res.BlueMenuBL'); W.DrawStretchedTexture(C, 4, W.WinHeight-4, W.WinWidth-8, 4, Texture'UDebugMenu_res.BlueMenuB'); W.DrawClippedTexture(C, W.WinWidth-4, W.WinHeight-4, Texture'UDebugMenu_res.BlueMenuBR'); W.DrawStretchedTexture(C, 0, 4, 4, W.WinHeight-8, Texture'UDebugMenu_res.BlueMenuL'); W.DrawStretchedTexture(C, W.WinWidth-4, 4, 4, W.WinHeight-8, Texture'UDebugMenu_res.BlueMenuR'); W.DrawStretchedTexture(C, 4, 4, W.WinWidth-8, W.WinHeight-8, Texture'UDebugMenu_res.BlueMenuArea'); } function ComboList_DrawItem(UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected) { C.SetDrawColor(255,255,255); if(bSelected) { Combo.DrawClippedTexture(C, X, Y, Texture'UDebugMenu_res.BlueMenuHL'); Combo.DrawStretchedTexture(C, X + 4, Y, W - 8, 16, Texture'UDebugMenu_res.BlueMenuHM'); Combo.DrawClippedTexture(C, X + W - 4, Y, Texture'UDebugMenu_res.BlueMenuHR'); C.SetDrawColor(0,0,0); } else { C.SetDrawColor(0,0,0); } Combo.ClipText(C, X + Combo.TextBorder + 2, Y + 3, Text); } function Checkbox_SetupSizes(UWindowCheckbox W, Canvas C) { local float TW, TH; W.TextSize(C, W.Text, TW, TH); W.WinHeight = Max(TH+1, 16); switch(W.Align) { case TA_Left: W.ImageX = W.WinWidth - 16; W.TextX = 0; break; case TA_Right: W.ImageX = 0; W.TextX = W.WinWidth - TW; break; case TA_Center: W.ImageX = (W.WinWidth - 16) / 2; W.TextX = (W.WinWidth - TW) / 2; break; } W.ImageY = (W.WinHeight - 16) / 2; W.TextY = (W.WinHeight - TH) / 2; if(W.bChecked) { W.UpTexture = Texture'UWindow_res.ChkChecked'; W.DownTexture = Texture'UWindow_res.ChkChecked'; W.OverTexture = Texture'UWindow_res.ChkChecked'; W.DisabledTexture = Texture'UWindow_res.ChkCheckedDisabled'; } else { W.UpTexture = Texture'UWindow_res.ChkUnchecked'; W.DownTexture = Texture'UWindow_res.ChkUnchecked'; W.OverTexture = Texture'UWindow_res.ChkUnchecked'; W.DisabledTexture = Texture'UWindow_res.ChkUncheckedDisabled'; } } function Combo_GetButtonBitmaps(UWindowComboButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = ComboBtnUp; W.DownRegion = ComboBtnDown; W.OverRegion = ComboBtnUp; W.DisabledRegion = ComboBtnDisabled; } function Combo_SetupLeftButton(UWindowComboLeftButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBLeftUp; W.DownRegion = SBLeftDown; W.OverRegion = SBLeftUp; W.DisabledRegion = SBLeftDisabled; } function Combo_SetupRightButton(UWindowComboRightButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBRightUp; W.DownRegion = SBRightDown; W.OverRegion = SBRightUp; W.DisabledRegion = SBRightDisabled; } function Editbox_SetupSizes(UWindowEditControl W, Canvas C) { local float TW, TH; local int B; B = EditBoxBevel; C.Font = W.Root.Fonts[W.Font]; W.TextSize(C, W.Text, TW, TH); W.WinHeight = 12 + MiscBevelT[B].H + MiscBevelB[B].H; switch(W.Align) { case TA_Left: W.EditAreaDrawX = W.WinWidth - W.EditBoxWidth; W.TextX = 0; break; case TA_Right: W.EditAreaDrawX = 0; W.TextX = W.WinWidth - TW; break; case TA_Center: W.EditAreaDrawX = (W.WinWidth - W.EditBoxWidth) / 2; W.TextX = (W.WinWidth - TW) / 2; break; } W.EditAreaDrawY = (W.WinHeight - 2) / 2; W.TextY = (W.WinHeight - TH) / 2; W.EditBox.WinLeft = W.EditAreaDrawX + MiscBevelL[B].W; W.EditBox.WinTop = MiscBevelT[B].H; W.EditBox.WinWidth = W.EditBoxWidth - MiscBevelL[B].W - MiscBevelR[B].W; W.EditBox.WinHeight = W.WinHeight - MiscBevelT[B].H - MiscBevelB[B].H; } function Editbox_Draw(UWindowEditControl W, Canvas C) { W.DrawMiscBevel(C, W.EditAreaDrawX, 0, W.EditBoxWidth, W.WinHeight, Misc, EditBoxBevel); if(W.Text != "") { C.DrawColor = W.TextColor; W.ClipText(C, W.TextX, W.TextY, W.Text); C.SetDrawColor(255,255,255); } } function ControlFrame_SetupSizes(UWindowControlFrame W, Canvas C) { local int B; B = EditBoxBevel; W.Framed.WinLeft = MiscBevelL[B].W; W.Framed.WinTop = MiscBevelT[B].H; W.Framed.SetSize(W.WinWidth - MiscBevelL[B].W - MiscBevelR[B].W, W.WinHeight - MiscBevelT[B].H - MiscBevelB[B].H); } function ControlFrame_Draw(UWindowControlFrame W, Canvas C) { C.SetDrawColor(255,255,255); W.DrawStretchedTexture(C, 0, 0, W.WinWidth, W.WinHeight, Texture'UWindow_res.WhiteTexture'); W.DrawMiscBevel(C, 0, 0, W.WinWidth, W.WinHeight, Misc, EditBoxBevel); } function Tab_DrawTab(UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText) { local Region R; local Texture T; local float TW, TH; C.SetDrawColor(255,255,255); T = Tab.GetLookAndFeelTexture(); if(bActiveTab) { R = TabSelectedL; Tab.DrawStretchedTextureSegment( C, X, Y, R.W, R.H, R.X, R.Y, R.W, R.H, T ); R = TabSelectedM; Tab.DrawStretchedTextureSegment( C, X+TabSelectedL.W, Y, W - TabSelectedL.W - TabSelectedR.W, R.H, R.X, R.Y, R.W, R.H, T ); R = TabSelectedR; Tab.DrawStretchedTextureSegment( C, X + W - R.W, Y, R.W, R.H, R.X, R.Y, R.W, R.H, T ); C.Font = Tab.Root.Fonts[Tab.F_Bold]; C.SetDrawColor(0,0,0); if(bShowText) { Tab.TextSize(C, Text, TW, TH); Tab.ClipText(C, X + (W-TW)/2, Y + 3, Text, True); } } else { R = TabUnselectedL; Tab.DrawStretchedTextureSegment( C, X, Y, R.W, R.H, R.X, R.Y, R.W, R.H, T ); R = TabUnselectedM; Tab.DrawStretchedTextureSegment( C, X+TabUnselectedL.W, Y, W - TabUnselectedL.W - TabUnselectedR.W, R.H, R.X, R.Y, R.W, R.H, T ); R = TabUnselectedR; Tab.DrawStretchedTextureSegment( C, X + W - R.W, Y, R.W, R.H, R.X, R.Y, R.W, R.H, T ); C.Font = Tab.Root.Fonts[Tab.F_Normal]; C.SetDrawColor(0,0,0); if(bShowText) { Tab.TextSize(C, Text, TW, TH); Tab.ClipText(C, X + (W-TW)/2, Y + 4, Text, True); } } } function SB_SetupUpButton(UWindowSBUpButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBUpUp; W.DownRegion = SBUpDown; W.OverRegion = SBUpUp; W.DisabledRegion = SBUpDisabled; } function SB_SetupDownButton(UWindowSBDownButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBDownUp; W.DownRegion = SBDownDown; W.OverRegion = SBDownUp; W.DisabledRegion = SBDownDisabled; } function SB_SetupLeftButton(UWindowSBLeftButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBLeftUp; W.DownRegion = SBLeftDown; W.OverRegion = SBLeftUp; W.DisabledRegion = SBLeftDisabled; } function SB_SetupRightButton(UWindowSBRightButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBRightUp; W.DownRegion = SBRightDown; W.OverRegion = SBRightUp; W.DisabledRegion = SBRightDisabled; } function SB_VDraw(UWindowVScrollbar W, Canvas C) { local Region R; local Texture T; T = W.GetLookAndFeelTexture(); R = SBBackground; W.DrawStretchedTextureSegment( C, 0, 0, W.WinWidth, W.WinHeight, R.X, R.Y, R.W, R.H, T); if(!W.bDisabled) { W.DrawUpBevel( C, 0, W.ThumbStart, Size_ScrollbarWidth, W.ThumbHeight, T); } } function SB_HDraw(UWindowHScrollbar W, Canvas C) { local Region R; local Texture T; T = W.GetLookAndFeelTexture(); R = SBBackground; W.DrawStretchedTextureSegment( C, 0, 0, W.WinWidth, W.WinHeight, R.X, R.Y, R.W, R.H, T); if(!W.bDisabled) { W.DrawUpBevel( C, W.ThumbStart, 0, W.ThumbWidth, Size_ScrollbarWidth, T); } } function Tab_SetupLeftButton(UWindowTabControlLeftButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.WinWidth = Size_ScrollbarButtonHeight; W.WinHeight = Size_ScrollbarWidth; W.WinTop = Size_TabAreaHeight - W.WinHeight; W.WinLeft = W.ParentWindow.WinWidth - 2*W.WinWidth; W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBLeftUp; W.DownRegion = SBLeftDown; W.OverRegion = SBLeftUp; W.DisabledRegion = SBLeftDisabled; } function Tab_SetupRightButton(UWindowTabControlRightButton W) { local Texture T; T = W.GetLookAndFeelTexture(); W.WinWidth = Size_ScrollbarButtonHeight; W.WinHeight = Size_ScrollbarWidth; W.WinTop = Size_TabAreaHeight - W.WinHeight; W.WinLeft = W.ParentWindow.WinWidth - W.WinWidth; W.bUseRegion = True; W.UpTexture = T; W.DownTexture = T; W.OverTexture = T; W.DisabledTexture = T; W.UpRegion = SBRightUp; W.DownRegion = SBRightDown; W.OverRegion = SBRightUp; W.DisabledRegion = SBRightDisabled; } function Tab_SetTabPageSize(UWindowPageControl W, UWindowPageWindow P) { P.WinLeft = 2; P.WinTop = W.TabArea.WinHeight-(TabSelectedM.H-TabUnselectedM.H) + 3; P.SetSize(W.WinWidth - 4, W.WinHeight-(W.TabArea.WinHeight-(TabSelectedM.H-TabUnselectedM.H)) - 6); } function Tab_DrawTabPageArea(UWindowPageControl W, Canvas C, UWindowPageWindow P) { W.DrawUpBevel( C, 0, W.TabArea.WinHeight-(TabSelectedM.H-TabUnselectedM.H), W.WinWidth, W.WinHeight-(W.TabArea.WinHeight-(TabSelectedM.H-TabUnselectedM.H)), W.GetLookAndFeelTexture()); } function Tab_GetTabSize(UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H) { local float TW, TH; C.Font = Tab.Root.Fonts[Tab.F_Bold]; Tab.TextSize( C, Text, TW, TH ); W = TW + Size_TabSpacing; H = Size_TabAreaHeight; } function Menu_DrawMenuBar(UWindowMenuBar W, Canvas C) { W.DrawClippedTexture(C, 0, 0, Texture'UDebugMenu_res.BlueBarL'); W.DrawStretchedTexture( C, 16, 0, W.WinWidth - 32, 16, Texture'UDebugMenu_res.BlueBarTile'); W.DrawClippedTexture(C, W.WinWidth - 16, 0, Texture'UDebugMenu_res.BlueBarWin'); } function Menu_DrawMenuBarItem(UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C) { if(B.Selected == I) { B.DrawClippedTexture(C, X, 0, Texture'UDebugMenu_res.BlueBarInL'); B.DrawClippedTexture(C, X+W-1, 0, Texture'UDebugMenu_res.BlueBarInR'); B.DrawStretchedTexture(C, X+1, 0, W-2, 16, Texture'UDebugMenu_res.BlueBarInM'); } else if (B.Over == I) { B.DrawClippedTexture(C, X, 0, Texture'UDebugMenu_res.BlueBarOutL'); B.DrawClippedTexture(C, X+W-1, 0, Texture'UDebugMenu_res.BlueBarOutR'); B.DrawStretchedTexture(C, X+1, 0, W-2, 16, Texture'UDebugMenu_res.BlueBarOutM'); } C.Font = B.Root.Fonts[F_Normal]; C.SetDrawColor(0,0,0); B.ClipText(C, X + B.SPACING / 2, 3, I.Caption, True); } function Menu_DrawPulldownMenuBackground(UWindowPulldownMenu W, Canvas C) { W.DrawClippedTexture(C, 0, 0, Texture'UDebugMenu_res.BlueMenuTL'); W.DrawStretchedTexture(C, 4, 0, W.WinWidth-8, 4, Texture'UDebugMenu_res.BlueMenuT'); W.DrawClippedTexture(C, W.WinWidth-4, 0, Texture'UDebugMenu_res.BlueMenuTR'); W.DrawClippedTexture(C, 0, W.WinHeight-4, Texture'UDebugMenu_res.BlueMenuBL'); W.DrawStretchedTexture(C, 4, W.WinHeight-4, W.WinWidth-8, 4, Texture'UDebugMenu_res.BlueMenuB'); W.DrawClippedTexture(C, W.WinWidth-4, W.WinHeight-4, Texture'UDebugMenu_res.BlueMenuBR'); W.DrawStretchedTexture(C, 0, 4, 4, W.WinHeight-8, Texture'UDebugMenu_res.BlueMenuL'); W.DrawStretchedTexture(C, W.WinWidth-4, 4, 4, W.WinHeight-8, Texture'UDebugMenu_res.BlueMenuR'); W.DrawStretchedTexture(C, 4, 4, W.WinWidth-8, W.WinHeight-8, Texture'UDebugMenu_res.BlueMenuArea'); } function Menu_DrawPulldownMenuItem(UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected) { C.SetDrawColor(255,255,255); Item.ItemTop = Y + M.WinTop; if(Item.Caption == "-") { M.DrawStretchedTexture(C, X, Y+5, W, 2, Texture'UDebugMenu_res.BlueMenuLine'); return; } C.Font = M.Root.Fonts[F_Normal]; if(bSelected) { M.DrawClippedTexture(C, X, Y, Texture'UDebugMenu_res.BlueMenuHL'); M.DrawStretchedTexture(C, X + 4, Y, W - 8, 16, Texture'UDebugMenu_res.BlueMenuHM'); M.DrawClippedTexture(C, X + W - 4, Y, Texture'UDebugMenu_res.BlueMenuHR'); } if(Item.bDisabled) { // Black Shadow C.SetDrawColor(96,96,96); } else { C.SetDrawColor(0,0,0); } // DrawColor will render the tick black white or gray. if(Item.bChecked) M.DrawClippedTexture(C, X + 1, Y + 3, Texture'UWindow_res.MenuTick'); if(Item.SubMenu != None) M.DrawClippedTexture(C, X + W - 9, Y + 3, Texture'UWindow_res.MenuSubArrow'); M.ClipText(C, X + M.TextBorder + 2, Y + 3, Item.Caption, True); } function Button_DrawSmallButton(UWindowSmallButton B, Canvas C) { local float Y; if(B.bDisabled) Y = 34; else if(B.bMouseDown) Y = 17; else Y = 0; B.DrawStretchedTextureSegment(C, 0, 0, 3, 16, 0, Y, 3, 16, Texture'UDebugMenu_res.BlueButton'); B.DrawStretchedTextureSegment(C, B.WinWidth - 3, 0, 3, 16, 45, Y, 3, 16, Texture'UDebugMenu_res.BlueButton'); B.DrawStretchedTextureSegment(C, 3, 0, B.WinWidth-6, 16, 3, Y, 42, 16, Texture'UDebugMenu_res.BlueButton'); } simulated function PlayMenuSound(UWindowWindow W, MenuSound S) { switch(S) { case MS_MenuPullDown: // W.GetPlayerOwner().PlaySound(sound'WindowOpen'); break; case MS_MenuCloseUp: break; case MS_MenuItem: // W.GetPlayerOwner().PlaySound(sound'LittleSelect'); break; case MS_WindowOpen: // W.GetPlayerOwner().PlaySound(sound'BigSelect'); break; case MS_WindowClose: break; case MS_ChangeTab: // W.GetPlayerOwner().PlaySound(sound'LittleSelect'); break; } } defaultproperties { Active=Texture'UDebugMenu_res.BlueActiveFrame' Inactive=Texture'UDebugMenu_res.BlueInactiveFrame' ActiveS=Texture'UDebugMenu_res.BlueActiveFrameS' InactiveS=Texture'UDebugMenu_res.BlueInactiveFrameS' Misc=Texture'UDebugMenu_res.BlueMisc'; FrameTL=(X=0,Y=0,W=2,H=16) FrameT=(X=32,Y=0,W=1,H=16) FrameTR=(X=126,Y=0,W=2,H=16) FrameL=(X=0,Y=32,W=2,H=1) FrameR=(X=126,Y=32,W=2,H=1) FrameBL=(X=0,Y=125,W=2,H=3) FrameB=(X=32,Y=125,W=1,H=3) FrameBR=(X=126,Y=125,W=2,H=3) FrameSBL=(X=0,Y=112,W=2,H=16) FrameSB=(X=32,Y=112,W=1,H=16) FrameSBR=(X=112,Y=112,W=16,H=16) FrameActiveTitleColor=(R=0,G=0,B=0,A=255) FrameInactiveTitleColor=(R=255,G=255,B=255,A=255) HeadingActiveTitleColor=(R=0,G=0,B=0,A=255) HeadingInActiveTitleColor=(R=255,G=255,B=255,A=255) FrameTitleX=6 FrameTitleY=2 CloseBoxOffsetX=2; CloseBoxOffsetY=2; CloseBoxUp=(X=4,Y=32,W=11,H=11) CloseBoxDown=(X=4,Y=43,W=11,H=11) MiscBevelTL(0)=(X=0,Y=17,W=3,H=3) MiscBevelT(0)=(X=3,Y=17,W=116,H=3) MiscBevelTR(0)=(X=119,Y=17,W=3,H=3) MiscBevelL(0)=(X=0,Y=20,W=3,H=10) MiscBevelR(0)=(X=119,Y=20,W=3,H=10) MiscBevelBL(0)=(X=0,Y=30,W=3,H=3) MiscBevelB(0)=(X=3,Y=30,W=116,H=3) MiscBevelBR(0)=(X=119,Y=30,W=3,H=3) MiscBevelArea(0)=(X=3,Y=20,W=116,H=10) MiscBevelTL(1)=(X=0,Y=0,W=3,H=3) MiscBevelT(1)=(X=3,Y=0,W=116,H=3) MiscBevelTR(1)=(X=119,Y=0,W=3,H=3) MiscBevelL(1)=(X=0,Y=3,W=3,H=10) MiscBevelR(1)=(X=119,Y=3,W=3,H=10) MiscBevelBL(1)=(X=0,Y=14,W=3,H=3) MiscBevelB(1)=(X=3,Y=14,W=116,H=3) MiscBevelBR(1)=(X=119,Y=14,W=3,H=3) MiscBevelArea(1)=(X=3,Y=3,W=116,H=10) MiscBevelTL(2)=(X=0,Y=33,W=2,H=2) MiscBevelT(2)=(X=2,Y=33,W=1,H=2) MiscBevelTR(2)=(X=11,Y=33,W=2,H=2) MiscBevelL(2)=(X=0,Y=36,W=2,H=1) MiscBevelR(2)=(X=11,Y=36,W=2,H=1) MiscBevelBL(2)=(X=0,Y=44,W=2,H=2) MiscBevelB(2)=(X=2,Y=44,W=1,H=2) MiscBevelBR(2)=(X=11,Y=44,W=2,H=2) MiscBevelArea(2)=(X=2,Y=35,W=9,H=9) ComboBtnUp=(X=20,Y=60,W=12,H=12) ComboBtnDown=(X=32,Y=60,W=12,H=12) ComboBtnDisabled=(X=44,Y=60,W=12,H=12) EditBoxBevel=2 EditBoxTextColor=(R=0,G=0,B=0,A=255) TabSelectedL=(X=4,Y=80,W=3,H=17) TabSelectedM=(X=7,Y=80,W=1,H=17) TabSelectedR=(X=55,Y=80,W=2,H=17) //TabBackground=(X=7,Y=81,W=48,H=15) //TabBackground=(X=10,Y=16,W=1,H=1) TabBackground=(X=4,Y=79,W=1,H=1) // defaults from Win95 LF SBUpUp=(X=20,Y=16,W=12,H=10) SBUpDown=(X=32,Y=16,W=12,H=10) SBUpDisabled=(X=44,Y=16,W=12,H=10) SBDownUp=(X=20,Y=26,W=12,H=10) SBDownDown=(X=32,Y=26,W=12,H=10) SBDownDisabled=(X=44,Y=26,W=12,H=10) SBLeftUp=(X=20,Y=48,W=10,H=12) SBLeftDown=(X=30,Y=48,W=10,H=12) SBLeftDisabled=(X=40,Y=48,W=10,H=12) SBRightUp=(X=20,Y=36,W=10,H=12) SBRightDown=(X=30,Y=36,W=10,H=12) SBRightDisabled=(X=40,Y=36,W=10,H=12) SBBackground=(X=4,Y=79,W=1,H=1) BevelUpTL=(X=4,Y=16,W=2,H=2) BevelUpT=(X=10,Y=16,W=1,H=2) BevelUpTR=(X=18,Y=16,W=2,H=2) BevelUpL=(X=4,Y=20,W=2,H=1) BevelUpR=(X=18,Y=20,W=2,H=1) BevelUpBL=(X=4,Y=30,W=2,H=2) BevelUpB=(X=10,Y=30,W=1,H=2) BevelUpBR=(X=18,Y=30,W=2,H=2) BevelUpArea=(X=8,Y=20,W=1,H=1) HLine=(X=5,Y=78,W=1,H=2) TabUnselectedL=(X=57,Y=80,W=3,H=15) TabUnselectedM=(X=60,Y=80,W=1,H=15) TabUnselectedR=(X=109,Y=80,W=2,H=15) Size_ScrollbarWidth=12 Size_ScrollbarButtonHeight=10 Size_MinScrollbarHeight=6 Size_TabAreaHeight=15 Size_TabAreaOverhangHeight=2 Size_TabSpacing=20 Size_TabXOffset=1 Pulldown_ItemHeight=16 Pulldown_VBorder=4 Pulldown_HBorder=3 Pulldown_TextBorder=9 ColumnHeadingHeight=13 } |
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