Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Tyrion.AI_VehicleLocalAttack


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
//=====================================================================
// AI_VehicleLocalAttack
//
// Attack when target is close;
// Call appropriate vehicle DoLocalMove with target set
//=====================================================================

class AI_VehicleLocalAttack extends AI_DriverAction
	editinlinenew;

//=====================================================================
// Variables

var(InternalParameters) editconst Vector destination;
var(InternalParameters) editconst float terminalDistance;
var(InternalParameters) editconst float speed;
var(InternalParameters) editconst Rook target;

var ACT_ErrorCodes errorCode;		// errorcode from child action

//=====================================================================
// Functions

//---------------------------------------------------------------------
// Callbacks from Navigation System actions

function actionSucceededCB( NS_Action child )
{
	super.actionSucceededCB( child );
	errorCode = ACT_SUCCESS;
}

function actionFailedCB( NS_Action child, ACT_ErrorCodes anErrorCode )
{
	super.actionFailedCB( child, anErrorCode );
	errorCode = anErrorCode;
}

//=====================================================================
// State code

state Running
{
Begin:
	if ( vehicle().logTyrion )
		log( self.name @ "(" @ vehicle().name @ ") doing attack run" );

	waitForAction( class'AircraftDoLocalMove'.static.startAction( AI_Controller(vehicle().controller), self,
					destination, terminalDistance, speed, target, false, vect(0,0,0) ));

	if ( errorCode != ACT_SUCCESS )
		fail( errorCode );
	else
		succeed();
}

//=====================================================================

defaultproperties
{
	satisfiesGoal = class'AI_VehicleLocalAttackGoal'

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: ne 5.9.2004 15:54:10.000 - Creation time: st 23.5.2018 00:10:42.040 - Created with UnCodeX