Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Gameplay.MPPersonalMessage


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
//
// Base personal message class
//
class MPPersonalMessage extends Engine.LocalMessage;

import enum EMessageType from ClientSideCharacter;

static function String GetPersonalString(out EMessageType messageType,
									optional int Switch,
									optional Core.Object Related1, 
									optional Core.Object Related2,
									optional Object OptionalObject,
									optional String OptionalString)
{
	// By default just return parent's implementation
	return super.GetString(Switch, Related1, Related2, OptionalObject, OptionalString);
}

defaultproperties
{
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: ne 5.9.2004 15:53:16.000 - Creation time: st 23.5.2018 00:10:45.942 - Created with UnCodeX