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Core.Object | +-- Engine.Interactions | +-- Engine.Interaction | +-- UWindow.UWindowBase | +-- UWindow.UWindowList | +-- UWindow.UWindowLayoutBase | +-- UWindow.UWindowLayoutRow
Variables Summary | |
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UWindowLayoutCell | CellList |
Inherited Variables from UWindow.UWindowList |
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bItemOrderChanged, BranchLeft, BranchRight, bSortSuspended, bSuspendableSort, bTreeSort, CompareCount, CurrentSortItem, InternalCount, Last, Next, ParentNode, Prev, Sentinel, Tag |
Enumerations Summary |
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Inherited Enumerations from UWindow.UWindowLayoutBase |
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EHorizAlign, EVerticalAlign |
Functions Summary | ||
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UWindowLayoutCell | AddCell (optional int ColSpan, optional int RowSpan)) | |
float | CalcMinHeight ())) | |
SetupSentinel (optional bool bInTreeSort)) |
Inherited Functions from UWindow.UWindowList |
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Append, AppendItem, AppendListCopy, Clear, Compare, ContinueSort, CopyExistingListItem, Count, CountShown, CreateItem, DestroyList, DestroyListItem, DisconnectList, DoAppendItem, FindEntry, GraftLeft, GraftRight, Insert, InsertAfter, InsertBefore, InsertItem, InsertItemAfter, InsertItemBefore, LeftMost, MoveItemSorted, Remove, RightMost, SetupSentinel, ShowThisItem, Sort, Tick, Validate |
Variables Detail |
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Functions Detail |
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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