Tyrion.NS_JetSkiManager
- Extends
- NS_Action
- Modifiers
- implements IBooleanActionCondition threaded
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.NS_Action
|
+-- Tyrion.NS_JetSkiManager
Functions Summary |
| bool | actionTest (ActionBase parent, NS_Action child ))
|
| bool | bCloseToDestination ()))
|
| | cleanup ()))
|
| bool | destinationReached ()))
|
| Vector | getDestination ()))
|
| NS_JetSkiManager | startAction (AI_Controller c, NS_Action parent, Vector destination, Vector landingSpot, Actor target, optional Character.SkiCompetencyLevels skiCompetency, optional Character.JetCompetencyLevels jetCompetency, optional float energyUsage, optional float terminalVelocity, optional float terminalHeight, optional float terminalDistanceXY, optional float terminalDistanceZ ))
|
Inherited Functions from Tyrion.NS_Action |
actionFailedCB, actionSucceededCB, checkForUniqueness, construct, fail, getChildReference, instantFail, interruptAction, myAddRef, pauseAction, removeAction, removeChildReference, runAction, setChildReference, succeed |
Inherited Functions from Tyrion.ActionBase |
actionFailedCB, actionSucceededCB, cleanup, closestPointOnALine, getChildReference, hasCompleted, instantFail, interruptActionIf, isIdle, isRunning, minDistBetweenTrajectories, pause, pauseAction, pawnDied, removeAction, removeChildReference, removeGoal, rotateZ, runAction, setChildReference, sleepForever, waitForAction, wasTicked, yield |
const COS_MAX_SKIING_ANGLE = 0.0f;
MAX_AIRSPACE_FOR_SKIING Source code
const MAX_AIRSPACE_FOR_SKIING = 500;
const MIN_SKIING_SPEED = 622.2f;
const MIN_SKIING_TIME = 1.0f;
const TERMINAL_DISTANCE_XY = 5000;
const TERMINAL_DISTANCE_Z = 1000;
var bool bJetpacking;
var bool bSkiing;
var float energyUsage;
var int landingSpotUpdateTick;
var float skiStartTime;
var float terminalDistanceXY;
var float terminalDistanceZ;
var float terminalHeight;
var float terminalVelocity;
private final function bool bCloseToDestination ( ) )
function cleanup ( ) )
private final function bool destinationReached ( ) )
private final
function Vector getDestination ( ) )
static
function NS_JetSkiManager startAction (
AI_Controller c,
NS_Action parent,
Vector destination,
Vector landingSpot,
Actor target,
optional
Character.
SkiCompetencyLevels skiCompetency, optional
Character.
JetCompetencyLevels jetCompetency,
optional
float energyUsage, optional
float terminalVelocity, optional
float terminalHeight,
optional
float terminalDistanceXY, optional
float terminalDistanceZ ) )
Creation time: st 23.5.2018 00:10:33.330 - Created with
UnCodeX