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Tyrion.NS_DoDoorMove

Extends
NS_Action

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_ActionBase
      |   
      +-- Tyrion.ActionBase
         |   
         +-- Tyrion.NS_Action
            |   
            +-- Tyrion.NS_DoDoorMove

Constants Summary
Inherited Contants from Tyrion.ActionBase
DONT_CARE

Variables Summary
vectorafterDoorLocation
vectorbeforeDoorLocation
Doordoor
vectornextLocation
boolnextLocationValid
floatwaitStartTime
Inherited Variables from Tyrion.NS_Action
bWakeUpParent, childAction, controller, errorCode, parentAction, tickTime, tickTimeOrg
Inherited Variables from Tyrion.ActionBase
bCompleted, bDeleted, bIdle, bSensorAction, bWasTicked

Enumerations Summary
Inherited Enumerations from Tyrion.ActionBase
ACT_ErrorCodes

Functions Summary
functionNS_DoDoorMove startAction (AI_Controller c, ActionBase parent, vector beforeDoorLocation, Door door, vector afterDoorLocation, bool nextLocationValid, vector nextLocation))
Inherited Functions from Tyrion.NS_Action
actionFailedCB, actionSucceededCB, checkForUniqueness, construct, fail, getChildReference, instantFail, interruptAction, myAddRef, pauseAction, removeAction, removeChildReference, runAction, setChildReference, succeed
Inherited Functions from Tyrion.ActionBase
actionFailedCB, actionSucceededCB, cleanup, closestPointOnALine, getChildReference, hasCompleted, instantFail, interruptActionIf, isIdle, isRunning, minDistBetweenTrajectories, pause, pauseAction, pawnDied, removeAction, removeChildReference, removeGoal, rotateZ, runAction, setChildReference, sleepForever, waitForAction, wasTicked, yield

States Summary
Running Source code
state Running


Variables Detail

afterDoorLocation Source code

var vector afterDoorLocation;

beforeDoorLocation Source code

var vector beforeDoorLocation;

door Source code

var Door door;

nextLocation Source code

var vector nextLocation;

nextLocationValid Source code

var bool nextLocationValid;

waitStartTime Source code

var float waitStartTime;


Functions Detail

startAction Source code

static function NS_DoDoorMove startAction ( AI_Controller c, ActionBase parent, vector beforeDoorLocation, Door door, vector afterDoorLocation, bool nextLocationValid, vector nextLocation) )



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Creation time: st 23.5.2018 00:10:33.286 - Created with UnCodeX