| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUITextComponent
|
+-- GUI.GUIButton
|
+-- GUI.GUIToggleButton
|
+-- TribesGUI.TribesInventoryButton
|
+-- TribesGUI.TribesInventoryWeaponButton
| Variables Summary | |
|---|---|
| bool | bIsFallback |
| InventoryStationAccess.InventoryStationWeapon | weaponData |
| Inherited Variables from TribesGUI.TribesInventoryButton |
|---|
| bIsFlashing, bWasChecked, FlashDuration, FlashFrequency, FlashTimeStarted |
| Inherited Variables from GUI.GUIToggleButton |
|---|
| bChecked, bUserControlled, Icon |
| Functions Summary | ||
|---|---|---|
![]() | SetWeaponData (InventoryStationAccess.InventoryStationWeapon data)) | |
| Inherited Functions from TribesGUI.TribesInventoryButton |
|---|
| DoFlash, IsChecked, Timer |
| Inherited Functions from GUI.GUIToggleButton |
|---|
| Click, SetChecked |
| Variables Detail |
|---|
| Functions Detail |
|---|
SetWeaponData Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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