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TribesAdmin.TribesAdminConfigIni

Extends
TribesAdminConfigBase
Modifiers
Config ( TribesAdmin )

Core.Object
|   
+-- Engine.TribesAdminBase
   |   
   +-- Engine.TribesAdminConfigBase
      |   
      +-- TribesAdmin.TribesAdminConfigIni

Variables Summary
array<AdminGroup>AdminGroups
array<AdminUser>AdminUsers

Structures Summary
AdminGroup
GroupName, Privileges, GameSecLevel
AdminUser
AdminName, Password, Privileges, Groups, ManagedGroups

Functions Summary
functionbool Load (Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups, bool bDontAddDefaultAdmin))
functionbool Save (Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups))
Inherited Functions from Engine.TribesAdminConfigBase
Load, Save


Variables Detail

AdminGroups Source code

var config array<AdminGroup> AdminGroups;

AdminUsers Source code

var config array<AdminUser> AdminUsers;


Structures Detail

AdminGroup Source code

struct AdminGroup
{
var config byte GameSecLevel;
var config string GroupName;
var config string Privileges;
};


AdminUser Source code

struct AdminUser
{
var config string AdminName;
var config array<string> Groups;
var config array<string> ManagedGroups;
var config string Password;
var config string Privileges;
};



Functions Detail

Load Source code

static function bool Load ( Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups, bool bDontAddDefaultAdmin) )

Save Source code

static function bool Save ( Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups) )


Defaultproperties

defaultproperties
{
}

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Creation time: st 23.5.2018 00:10:35.836 - Created with UnCodeX