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tmod.tmodProjectileSpinfusor
Functions Summary | ||
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PreBeginPlay ())) | ||
ProjectileTouch (Actor Other, vector TouchLocation, vector TouchNormal)) | ||
ProjTest ())) |
Functions Detail |
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Class that will be called every time a spinfusor projectile is spawned. Time Stamp: 15-04-15 13:37:41
Unregistered hit fix. From NRBgone.
Test function to check projectile lifespan. Note that Input/Output (in this case the use of "log()") is very slow, so this function should never be used unless for debugging. (Will only be executed if var "enableTests" in main class is true.)
Defaultproperties |
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defaultproperties { radiusDamageAmt=58.000000 radiusDamageMomentum=255000.000000 radiusDamageSize=650.000000 AccelerationMagtitude=360.000000 MaxVelocity=0.000000 LifeSpan=6.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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