| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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tmod.tmodProjectileSpinfusor
| Functions Summary | ||
|---|---|---|
![]() | PreBeginPlay ())) | |
![]() | ProjectileTouch (Actor Other, vector TouchLocation, vector TouchNormal)) | |
![]() | ProjTest ())) | |
| Functions Detail |
|---|
PreBeginPlay Source codeClass that will be called every time a spinfusor projectile is spawned. Time Stamp: 15-04-15 13:37:41
ProjectileTouch Source codeUnregistered hit fix. From NRBgone.
ProjTest Source codeTest function to check projectile lifespan. Note that Input/Output (in this case the use of "log()") is very slow, so this function should never be used unless for debugging. (Will only be executed if var "enableTests" in main class is true.)
| Defaultproperties |
|---|
defaultproperties
{
radiusDamageAmt=58.000000
radiusDamageMomentum=255000.000000
radiusDamageSize=650.000000
AccelerationMagtitude=360.000000
MaxVelocity=0.000000
LifeSpan=6.000000
}
|
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