Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.Trigger | +-- IGEffectsSystem.EffectEventTrigger
Variables Summary | |
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Events | |
name | EffectEvent |
Inherited Variables from Engine.Trigger |
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bInitiallyActive, bSavedInitialActive, bSavedInitialCollision, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
Inherited Variables from Engine.Triggers |
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cutscene_name, trigger_cutscene |
Enumerations Summary |
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Inherited Enumerations from Engine.Trigger |
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ETriggerType |
Functions Summary | ||
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DoTrigger (Pawn instigator)) |
Inherited Functions from Engine.Trigger |
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CheckTouchList, DoTrigger, FindTriggerActor, IsRelevant, PostBeginPlay, PostTakeDamage, PreBeginPlay, Reset, SpecialHandling, Timer, Touch, Trigger, UnTouch |
Inherited Functions from Engine.Triggers |
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TriggerEvent, TriggerMojoCutscene |
Variables Detail |
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Functions Detail |
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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