| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- IGEffectsSystem.EffectEventTrigger
| Variables Summary | |
|---|---|
| Events | |
| name | EffectEvent |
| Inherited Variables from Engine.Trigger |
|---|
| bInitiallyActive, bSavedInitialActive, bSavedInitialCollision, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
| Inherited Variables from Engine.Triggers |
|---|
| cutscene_name, trigger_cutscene |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Functions Summary | ||
|---|---|---|
![]() | DoTrigger (Pawn instigator)) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, DoTrigger, FindTriggerActor, IsRelevant, PostBeginPlay, PostTakeDamage, PreBeginPlay, Reset, SpecialHandling, Timer, Touch, Trigger, UnTouch |
| Inherited Functions from Engine.Triggers |
|---|
| TriggerEvent, TriggerMojoCutscene |
| Variables Detail |
|---|
| Functions Detail |
|---|
DoTrigger Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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