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//===================================================================== // NS_DoElevatorMove // // Moves a character through an elevator. //===================================================================== class NS_DoElevatorMove extends NS_Action; //===================================================================== // Variables var ZeroGravityVolume zeroGravityVolume; //===================================================================== // Functions //--------------------------------------------------------------------- // Character is assumed to be adjacent to the zero gravity volume static function NS_DoElevatorMove startAction(AI_Controller c, ActionBase parent, ZeroGravityVolume zeroGravityVolume) { local NS_DoElevatorMove action; // create new object // (in the future, we may want to allow for actions that don't create a // new action, and pay for that by having their child not be interruptable) action = new(c.level.Outer) class'NS_DoElevatorMove'( c, parent ); // set action parameters action.zeroGravityVolume = zeroGravityVolume; action.runAction(); return action; } state Running { Begin: } |
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