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FireMods.ChatAdmin


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class ChatAdmin extends Engine.Actor config(FireMods);

import enum EMessageType from Gameplay.ClientSideCharacter;

var MultiplayerGameInfo info;

simulated function Message( PlayerReplicationInfo PRI, coerce string Msg, name MsgType )
{
	Log("[ChatAdmin]" @ Msg);
}

event PostBeginPlay()
{
    super.BeginPlay();
	
	info = MultiplayerGameInfo(Level.Game);
    Log("[ChatAdmin] BeginPlay");
}

exec function firetest()
{
	info.Broadcast(info, "firetest", 'Say');
}

// exec function !firetest()
// {
// 	info.Broadcast(info, "!firetest", 'Say');
// }

// exec function $firetest()
// {
// 	info.Broadcast(info, "$firetest", 'Say');
// }

// exec function -firetest()
// {
// 	info.Broadcast(info, "-firetest", 'Say');
// }

defaultproperties
{
}

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Class file time: ne 7.1.2018 21:32:22.000 - Creation time: st 23.5.2018 00:10:42.771 - Created with UnCodeX