defaultproperties
{
Physics=PHYS_None
bNoDelete=false
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
SecondsBeforeInactive=0
Acceleration=(Z=50.000000)
UseColorScale=True
ColorScale(0)=(Color=(B=153,G=193,R=213,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=153,G=193,R=213,A=255))
FadeOutStartTime=1.200000
FadeOut=True
FadeInEndTime=0.300000
FadeIn=True
MaxParticles=200
ResetAfterChange=True
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Min=-5.000000,Max=5.000000),Y=(Max=360.000000),Z=(Min=-20.000000,Max=-20.000000))
AlphaRef=5
UseRotationFrom=PTRS_Offset
SpinParticles=True
RotationOffset=(Roll=-16384)
SpinsPerSecondRange=(X=(Min=-0.250000,Max=0.250000),Y=(Min=-0.250000,Max=0.250000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-0.500000,Max=0.500000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
UniformSize=True
DrawStyle=PTDS_AlphaBlend
Texture=Texture'jm-particl2.Particles.jm-explo5'
TextureUSubdivisions=3
TextureVSubdivisions=3
BlendBetweenSubdivisions=True
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRadialRange=(Min=-250.000000,Max=-250.000000)
VelocityLossRange=(X=(Max=1.000000),Y=(Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
Name="SpriteEmitter3"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter3'
}
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