| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_GoalBase
|
+-- Tyrion.AI_Goal
|
+-- Tyrion.AI_VehicleGoal
|
+-- Tyrion.AI_VehicleAttackGoal
| Variables Summary | |
|---|---|
| InternalParameters | |
| IFollowFunction | followFunction |
| Pawn | target |
| Parameters | |
| Name | targetName |
| Functions Summary | ||
|---|---|---|
![]() | cleanup ())) | |
![]() | construct (AI_Resource r, int pri, Pawn aTarget, optional IFollowFunction aFollowFunction )) | |
| Inherited Functions from Tyrion.AI_VehicleGoal |
|---|
| findResource, getResourceClass |
| Variables Detail |
|---|
Label of target (any Pawn)
| Functions Detail |
|---|
cleanup Source code
construct Source code| Defaultproperties |
|---|
defaultproperties
{
bInactive = false
bPermanent = false
}
|
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