Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_GoalBase | +-- Tyrion.AI_Goal | +-- Tyrion.AI_VehicleGoal | +-- Tyrion.AI_VehicleAttackGoal
Variables Summary | |
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InternalParameters | |
IFollowFunction | followFunction |
Pawn | target |
Parameters | |
Name | targetName |
Functions Summary | ||
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cleanup ())) | ||
construct (AI_Resource r, int pri, Pawn aTarget, optional IFollowFunction aFollowFunction )) |
Inherited Functions from Tyrion.AI_VehicleGoal |
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findResource, getResourceClass |
Variables Detail |
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Label of target (any Pawn)
Functions Detail |
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Defaultproperties |
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defaultproperties { bInactive = false bPermanent = false } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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