Tyrion.AI_SkiToGoal
- Extends
- AI_MovementGoal
- Modifiers
- editinlinenew
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_GoalBase
|
+-- Tyrion.AI_Goal
|
+-- Tyrion.AI_MovementGoal
|
+-- Tyrion.AI_SkiToGoal
Inherited Variables from Tyrion.AI_Goal |
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource |
Functions Summary |
| | construct (AI_Resource r, int pri, Vector _jetToPoint, Vector _destination, optional Character.SkiCompetencyLevels _skiCompetency, optional Character.JetCompetencyLevels _jetCompetency, optional float _energyUsage, optional float _terminalVelocity, optional float _terminalHeight, optional float _terminalDistanceXY, optional float _TerminalDistanceZ ))
|
Inherited Functions from Tyrion.AI_Goal |
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved |
InternalParameters
var(InternalParameters) editconst
Vector destination;
var(InternalParameters) editconst
Vector jetToPoint;
Parameters
var(Parameters) editinline Name destinationName;
var(Parameters) float energyUsage;
var(Parameters)
Character.JetCompetencyLevels jetCompetency;
var(Parameters) editinline Name jetToPointName;
var(Parameters)
Character.SkiCompetencyLevels skiCompetency;
var(Parameters) float terminalDistanceXY;
var(Parameters) float terminalDistanceZ;
var(Parameters) float terminalHeight;
var(Parameters) float terminalVelocity;
overloaded
function construct (
AI_Resource r,
int pri,
Vector _jetToPoint,
Vector _destination,
optional
Character.SkiCompetencyLevels _skiCompetency, optional
Character.JetCompetencyLevels _jetCompetency,
optional
float _energyUsage, optional
float _terminalVelocity, optional
float _terminalHeight,
optional
float _terminalDistanceXY, optional
float _TerminalDistanceZ ) )
defaultproperties
{
bInactive = false
bPermanent = false
priority = 30
terminalDistanceXY = 2000
terminalDIstanceZ = 500
}
|
Creation time: st 23.5.2018 00:10:27.503 - Created with
UnCodeX